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Yarok
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Re: Questions

Post by Yarok » Thu Nov 03, 2011 2:03 pm

Scumbag Notch, makes game called Scrolls and adds dragons and spells to Minecraft.
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Re: Questions

Post by Excend » Thu Nov 03, 2011 2:13 pm

Meh, both things were planned for a while, I'm just surprised they got implemented. Soon we can ride dragons!
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Re: Questions

Post by Kayar » Thu Nov 03, 2011 4:29 pm

Existentialism is my middle name.
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draconic74
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Re: Questions

Post by draconic74 » Thu Nov 03, 2011 7:40 pm

White Knightmare wrote:Meh, both things were planned for a while, I'm just surprised they got implemented. Soon we can ride dragons!
Well, not the Enderdragons. But since a long ago-update Notch had already planned dragons to be eventually implemented. If you go see the dragon model on youtube, that will be the size of normal dragons. It will be red, because that is the color of dragons. They may be found on the normal world, perhaps in lairs or something. Enderdragons are supposed to be even bigger then they are now, and only one will ever spawn in The End. It will hover around the point 0,0 which is where you will enter The End. He can only be hurt with certain weapons and only by being hit in the head or underbelly. Insanely difficult to kill. Except it's worth it, because killing him provides you with an instant level-up to 76. That's assuming you started at 0 XP. The experience he gives is the equivalent of killing 4,000 normal hostile mobs. That's a lot of mobs.



Also, on the topic of Skyrim, just watch this video. Mind = Blown



Yarok wrote:Scumbag Notch, makes game called Scrolls and adds dragons and spells to Minecraft.
It's funny because Minecraft is closer to Elder Scrolls then Scrolls is. Go figure.
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Excend
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Re: Questions

Post by Excend » Fri Nov 04, 2011 2:06 am

>Make very low-budget game
>Sell it at "discount price"
>Make it really popular
>Sell game to corporation
>Profit, in a very literal sense
>Repeat
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Re: Questions

Post by Drac is too lazy to log in on windows » Fri Nov 04, 2011 2:18 am

White Knightmare wrote:>Make very low-budget game
>Sell it at "discount price"
>Make it really popular
>Sell game to corporation
>Profit, in a very literal sense
>Repeat
Er... Who would that be? Because Minecraft still belongs to Mojang. And I wouldn't really call that a corporation. In fact, what game has done that, not counting TF2, Dota2, Portal, Counterstrike, and Day of Defeat. Though those were originally mods snapped up by Valve and turned into full games, not discount games. Except Portal, whose predecessor was a college project released for free.

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Re: Questions

Post by Excend » Fri Nov 04, 2011 3:20 am

Notch has said from the beginning it was his plan to sell off the game after he made the framework for it.
Edit: Maybe I'm drunk.
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Re: Questions

Post by draconic74 » Fri Nov 04, 2011 10:37 pm

Well, considering he started a company in order to further work on his game, I would guess that he changed his mind.
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Re: Questions

Post by Mota-Lev » Sun Nov 06, 2011 12:31 am

Minecraft is now ruined...
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Re: Questions

Post by Kayar » Sun Nov 06, 2011 8:47 pm

Mota-Lev wrote:Minecraft is now ruined...
No, you.
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draconic74
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Re: Questions

Post by draconic74 » Sun Nov 06, 2011 10:42 pm

The only completely unavoidable, major things to have changed since the original browser version are:
a) Water physics
b) Hunger bar
c) Endermen
d) Different terrain features
e) Bow mechanics

If you want to build like you did in the old Classic mode you have an inbuilt Creative mode. If you want classic survival, aside from the above changes you can restrict yourself to only using things from classic survival (ie no potions, enchantments, running, etc). If you don't want to deal with a part of the new Minecraft you really don't have to. The hunger bar is the biggest exception since you cannot heal in the old fashion of just eating pork. The bow is the other big change, since it does not work in any way the same as before it's change. It must be charged.
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Kayar
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Re: Questions

Post by Kayar » Mon Nov 07, 2011 5:23 am

I don't know why people hate the hunger bar so much:
1. It doesn't kill you if it runs out, it takes your health down half-way.
2. There are melons now, on top of wheat/bread already being an infinite food source. Having trouble keeping the hunger bar up? Then you fail at this game.
3. In the past versions, I always just dropped my shit off in a chest and then suicided if I wanted to get my health back up to full. Unless they nerfed damage, which would then cause this to no longer be a problem anyway, so far as I know you can still jump off cliffs and die and whatnot.
4. The only really bad thing the hunger bar does is prevent you from sprinting when it's out. Oh, but wait! Sprinting was just added to the game, and I've been playing for a year and a half now without the sprint function and done just fine! Oh boo hoo, you can't sprint, go cry in the corner about it.
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TaxiService
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Re: Questions

Post by TaxiService » Mon Nov 07, 2011 12:48 pm

Kayar wrote:In the past versions, I always just dropped my shit off in a chest and then suicided if I wanted to get my health back up to full.
Lol'd.


draconic74 wrote:The bow is the other big change, since it does not work in any way the same as before it's change. It must be charged.
Let's mod a crossbow that acts the same as the old bow! Or, like, with less rps?
Maybe something that has less charge time, or that allows full movement while charging? We are Mac Gaming Mods after all!


…come on, let's learn Java! I forgot Python so I guess it's cool.
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kiddten
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Re: Questions

Post by kiddten » Mon Nov 07, 2011 3:45 pm

I would, but I have never been capable at learning languages.
English is the only one I've ever been able to use.
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Mgalekgolo
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Re: Questions

Post by Mgalekgolo » Mon Nov 07, 2011 5:52 pm

Ahem, I'm learning java on the side with ruby being my main priority(For a game i'm making...).
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