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Ports

Posted: Sat Oct 08, 2011 10:02 pm
by Mgalekgolo
I think this should go here... But anyway first post ;). I've been bored lately, and took up wine porting. I use wineskin winery and its simple and easy. The problem is all programs have bugs. Like diablo II and starcraft have graphics issues, and diablo II crashes. I used crossover for those, which works perfectly. I made a port of a game for an anime community I belong too, and that couldn't recognize the font. I replaced (renamed to .bak) the original ttf and replaced it with arial.ttf (renamed to the font in the font folder). That actually fixed the text showing, and it didn't show arial, it showed the font it was made with. it was some gothic font (umeplus-gothic). This program was written in ruby. Now to make this have a point ill make a quick tut on how to make a port.
Download wineskin winery
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Install engines and wrapper version.
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Click the engine you want and click create new blank wrapper. Name it. If you use a wine engine (not cxg) it may prompt you to install gecko. Install that and wait.
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Now go to home folder/applications/wineskin
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Show package contents on "testrun"
Go to wineskin. Open the executable. You can install software from there.
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After you install the software you can choose what exe it opens with (Make sure to install your software INSIDE the executable port)
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And play it.

Re: Ports

Posted: Sun Oct 09, 2011 7:49 am
by Zanghfei
Lol nice.
I tried to porting BF3.
Download Origin and instal.
look great and sexy.
Download the BF3 Beta.
Downloaded 4 - 5 GB.
Installation of BF3
???
take to long to instal and it didn't work D:.

Re: Ports

Posted: Sun Oct 09, 2011 8:46 pm
by nil
This seems like porting using some kind of transition software.

Not really programming.

Re: Ports

Posted: Sun Oct 09, 2011 9:41 pm
by Mgalekgolo
Ehh, It seems to use wine, as far as I can tell. Im not really adept at programming, yet...

Re: Ports

Posted: Mon Oct 10, 2011 5:18 am
by Excend
...
Running an app that uses wine isn't programming. This is what Nil's point was, I believe; you're making use of software, not developing it, nor are you really commenting on its structure at all for that matter.. And yes it runs wine >.<

Re: Ports

Posted: Mon Oct 10, 2011 5:55 am
by Mgalekgolo
Ah, I wasn't sure where to put this so I just put it here.

Re: Ports

Posted: Mon Oct 10, 2011 12:20 pm
by Sparky
Works for me, though. I'd only suggest changing the topic title to "Porting with Wineskin" instead.

Re: Ports

Posted: Mon Oct 10, 2011 1:46 pm
by nil
Knightmare is absolutely right. This ought to be moved away.

Re: Ports

Posted: Mon Oct 10, 2011 8:01 pm
by Mgalekgolo
Meh...

Re: Ports

Posted: Tue Oct 11, 2011 7:07 am
by Sparky
I suppose wine is an alternative to nagging developers to release their applications for the mac platform.