Ports
Posted: Sat Oct 08, 2011 10:02 pm
I think this should go here... But anyway first post . I've been bored lately, and took up wine porting. I use wineskin winery and its simple and easy. The problem is all programs have bugs. Like diablo II and starcraft have graphics issues, and diablo II crashes. I used crossover for those, which works perfectly. I made a port of a game for an anime community I belong too, and that couldn't recognize the font. I replaced (renamed to .bak) the original ttf and replaced it with arial.ttf (renamed to the font in the font folder). That actually fixed the text showing, and it didn't show arial, it showed the font it was made with. it was some gothic font (umeplus-gothic). This program was written in ruby. Now to make this have a point ill make a quick tut on how to make a port.
Download wineskin winery
Install engines and wrapper version.
Click the engine you want and click create new blank wrapper. Name it. If you use a wine engine (not cxg) it may prompt you to install gecko. Install that and wait.
Now go to home folder/applications/wineskin
Show package contents on "testrun"
Go to wineskin. Open the executable. You can install software from there.
After you install the software you can choose what exe it opens with (Make sure to install your software INSIDE the executable port)
And play it.
Download wineskin winery
Install engines and wrapper version.
Click the engine you want and click create new blank wrapper. Name it. If you use a wine engine (not cxg) it may prompt you to install gecko. Install that and wait.
Now go to home folder/applications/wineskin
Show package contents on "testrun"
Go to wineskin. Open the executable. You can install software from there.
After you install the software you can choose what exe it opens with (Make sure to install your software INSIDE the executable port)
And play it.