VW 1.2

Everything about RvS and its mods.
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TrueLT
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Post by TrueLT » Sat Jul 16, 2005 8:25 am

I'm on it. Currently it is being compiled so that it is compatible with both the PC v1.60 and the Mac v1.57.

EDIT: actually all the testing we're doing right now is for RvS v 1.56 (Mac compatible) and will be ported to 1.60 once it is in its final stages so technically I guess you could say its being developed to be Mac compatible first :wink:

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The enemy diversion you're ignoring is the main assault.

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TrueLT
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Post by TrueLT » Mon Jul 18, 2005 2:02 pm

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The enemy diversion you're ignoring is the main assault.

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TrueLT
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Post by TrueLT » Tue Aug 23, 2005 12:41 am

Okay its been a long time and I'm practically talking to myself in here but progress is being made. The team is shooting for a September Public Alpha release. There are many of new weapons and goodies plus your favorite stock weapons with more gadgets. Keep an eye on www.unfinished-games.com for updates.

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The enemy diversion you're ignoring is the main assault.

Taunide

Post by Taunide » Tue Aug 23, 2005 3:45 am

Be sure.. someone IS listening... and waiting BTW

As an update.. Iron Wrath is a real beauty.. and if I hadn't killed my PC (too stupid for it, i'm just used to my Mac) I'd been playing it daily.... Really nice Maps

pixeldaddy
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Post by pixeldaddy » Tue Aug 23, 2005 9:19 am

Mate keep it up, Digging the raven shield mac mod love

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Monoman
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Post by Monoman » Tue Aug 23, 2005 5:00 pm

Yea, everyone is still listening. We are just waiting to play it.
Kansas....Like Paris Hilton: White, Flat, and Easy to Enter. -- Conan O'Brien

Masturbation is like procrastination, they're both great until you realize your screwing yourself.

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CyberPsycho
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Sniper & Thermal

Post by CyberPsycho » Sun Sep 04, 2005 7:46 pm

i just hope there is a lot of sniper rifles and thermal wide angle scopes.

i so dig the thermal.

i wish it was more powerfull tough, i mean see through more thick walls, and multiples walls.

Taunide

Post by Taunide » Sun Sep 04, 2005 11:24 pm

Not too realistic....

pixeldaddy
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Post by pixeldaddy » Mon Sep 05, 2005 1:00 am

Hows it coming along anyway? looking forward to this baby

Taunide

Post by Taunide » Mon Sep 05, 2005 4:55 am

I wish for a Version with Jamming and cook-offs, a version with slipping and stumbling, a version where the Tangos behave not like dorks and actually change their paths, a version where the AI learns from previously played rounds and blocks the kill'em'all-expressways, i dream of more tough maps like Dead Water. YES, even if I will NOT register here, I HAVE A DREAM


Let Freedom Reign!!

pixeldaddy
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Post by pixeldaddy » Mon Sep 05, 2005 5:04 am

If I could change one small thing about RS it would be bullet holes in the enemy, i want to know if i got a head shot etc... but No way im gonna winge about one of my most played, long lasting fun games. So anyway hows the mod coming along? it looks fantasic :P

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TrueLT
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Post by TrueLT » Mon Sep 05, 2005 7:51 am

We're working on the alpha release. Progress can be viewed at the UG forums and I have to say, this mod is pretty damn cool. UG staff has been trying to contact Ubi to try and get a little more private mod support but no response has come as of yet so if it doesn't come then its possible after the alpha release that work will begin on mods for different games with more supportive companies.
The enemy diversion you're ignoring is the main assault.

pixeldaddy
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Post by pixeldaddy » Mon Sep 05, 2005 11:12 am

Thanks for the update, I'l be checking the UG forums. Good luck with getting UBi to respond :wink:

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Monoman
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Post by Monoman » Mon Sep 05, 2005 8:05 pm

I deleted the off-topic stuff. Also Taunide is a regular member of the forum even if he isn't registered.
Kansas....Like Paris Hilton: White, Flat, and Easy to Enter. -- Conan O'Brien

Masturbation is like procrastination, they're both great until you realize your screwing yourself.

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TrueLT
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Post by TrueLT » Mon Dec 26, 2005 9:38 pm

If anyone is still interested, the alpha of this mod was released today. Still some bugs but for the most part it works for Mac honky dorky.
http://www.unfinished-games.com/download.php?view.12
The enemy diversion you're ignoring is the main assault.

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