Page 1 of 1

RvS Hosting Requirements

Posted: Thu Apr 20, 2006 10:30 am
by Vir2L™
Recommended Maximum number of Players by Server Connection Type

Because not all connection types have the same upload bandwidth, the maximum number of players you can host on a server depends on your connection type. Below are the recommended maximum numbers of players for servers based on their connection type.

T1 and More - 16 players without any problems

Cable/ ADSL - Some Cable/ADSL providers purposefully limit upload bandwidth. If your provider does this you can host a maximum of approximately 8 players. Known problems if you host more than 8 players are Lag and Trigger Delay (slight delays when opening doors, manipulating bombs, and the like). If your Cable/ADSL provider does not limit your upload bandwidth you can host games containing more than 8 players.

In order to get optimal server performance on Cable/ADSL servers, be sure to set your connection speed to Cable/ADSL in the Multiplayer screen of the Options menu.

The average upload rate for a T1 server is around 500 bytes/sec per player, and for Cable/ADSL it is around 125 bytes/sec per player. Thus, a T1 server hosting 16 players has to send 16 times 500 bytes to each player, which ends up to a maximum of 128 Kb/sec (500 bytes X 16 players X 16 players) if all players are currently visible to each other.

Here are a few examples of the possible maximum upload rates:

Hosting 16 players
T1/T3 (500 bytes per player) = 128K max upload
Cable (125 bytes per player) = 32K max upload

Hosting 8 players
T1/T3 (500 bytes per player) = 32K max upload
Cable (125 bytes per player) = 8K max upload

Hosting 4 players
T1/T3 (500 bytes per player) = 8K max upload
Cable (125 bytes per player) = 2K max upload

Note: In cooperative mode, terrorists, hostages and A.I. back-ups count as players.

Posted: Fri Apr 21, 2006 1:36 pm
by [a]ferret
I have Cable with an average 360kbs upload and I can host for 13 (one observer for my laptop). I don't play on the server computer, infact I have all the settings as low as possible with sound off and I shut down a lot of services for maximum processor usage... it even runs via Airport Extreme. I get alot of compliments on how well it runs and my clan doesn't have any real complaints.. which is pretty good since their average ping is from 200-350 (Damn aussies and nz'ers). I think it's a fair advantage for a host to not play on the actual server machine... their is a lot less lag because checking stats and changing kits after death during gameplay makes the server skip a bit. I think to make it better for my clan.. I would have to move west.. and east for the euros..... omg.. damn global clans... boo [a].

Posted: Fri Apr 21, 2006 2:20 pm
by Vir2L™
Thats good to know.

My ISP says i get 384kbps upload but it's more along the lines of 275kbps, Unfortunatly my ISP caps off my upload so I only get about 35 KB/sec transfer rate on average.

=[

Posted: Sun Apr 01, 2007 3:19 am
by Pedro
This is what I get: Image

Posted: Mon May 28, 2007 9:45 am
by AnyColourYouLike
Is This Good?
Image

Posted: Mon May 28, 2007 5:09 pm
by «Beast»
My friend, you have one beast of an internet connection...

Posted: Tue May 29, 2007 8:58 am
by AnyColourYouLike
Really?

no wonder i have so much porn...

Posted: Mon Jun 04, 2007 7:18 pm
by hx239
Image

down is good, up is kinda crappy

Posted: Tue Jun 05, 2007 5:17 am
by TheSlothist
AnyColourYouLike wrote:Is This Good?
Image
Holy fuck O_O

Posted: Tue Jun 05, 2007 1:52 pm
by AnyColourYouLike
what?

Posted: Fri Aug 17, 2007 9:01 pm
by SiP
Image

Yep, this is pretty much the most studly connection...EVER. :(

Posted: Fri Aug 17, 2007 10:31 pm
by Mota-Lev
HOLY FUCK australias net it slow

Image

Posted: Sun Aug 26, 2007 7:01 am
by el_presidente
check out that latency -- nice.

Image

Posted: Sat Dec 01, 2007 6:54 am
by BonZ
Image

I don't understand the requirements stuff. But with this connection speed, how mane can I host for?

Posted: Fri Dec 28, 2007 11:50 am
by hx239
I wouldn't go over 4, and make sure to ban gas grenades and lmgs.