RvS Hosting Requirements
Posted: Thu Apr 20, 2006 10:30 am
Recommended Maximum number of Players by Server Connection Type
Because not all connection types have the same upload bandwidth, the maximum number of players you can host on a server depends on your connection type. Below are the recommended maximum numbers of players for servers based on their connection type.
T1 and More - 16 players without any problems
Cable/ ADSL - Some Cable/ADSL providers purposefully limit upload bandwidth. If your provider does this you can host a maximum of approximately 8 players. Known problems if you host more than 8 players are Lag and Trigger Delay (slight delays when opening doors, manipulating bombs, and the like). If your Cable/ADSL provider does not limit your upload bandwidth you can host games containing more than 8 players.
In order to get optimal server performance on Cable/ADSL servers, be sure to set your connection speed to Cable/ADSL in the Multiplayer screen of the Options menu.
The average upload rate for a T1 server is around 500 bytes/sec per player, and for Cable/ADSL it is around 125 bytes/sec per player. Thus, a T1 server hosting 16 players has to send 16 times 500 bytes to each player, which ends up to a maximum of 128 Kb/sec (500 bytes X 16 players X 16 players) if all players are currently visible to each other.
Here are a few examples of the possible maximum upload rates:
Hosting 16 players
T1/T3 (500 bytes per player) = 128K max upload
Cable (125 bytes per player) = 32K max upload
Hosting 8 players
T1/T3 (500 bytes per player) = 32K max upload
Cable (125 bytes per player) = 8K max upload
Hosting 4 players
T1/T3 (500 bytes per player) = 8K max upload
Cable (125 bytes per player) = 2K max upload
Note: In cooperative mode, terrorists, hostages and A.I. back-ups count as players.
Because not all connection types have the same upload bandwidth, the maximum number of players you can host on a server depends on your connection type. Below are the recommended maximum numbers of players for servers based on their connection type.
T1 and More - 16 players without any problems
Cable/ ADSL - Some Cable/ADSL providers purposefully limit upload bandwidth. If your provider does this you can host a maximum of approximately 8 players. Known problems if you host more than 8 players are Lag and Trigger Delay (slight delays when opening doors, manipulating bombs, and the like). If your Cable/ADSL provider does not limit your upload bandwidth you can host games containing more than 8 players.
In order to get optimal server performance on Cable/ADSL servers, be sure to set your connection speed to Cable/ADSL in the Multiplayer screen of the Options menu.
The average upload rate for a T1 server is around 500 bytes/sec per player, and for Cable/ADSL it is around 125 bytes/sec per player. Thus, a T1 server hosting 16 players has to send 16 times 500 bytes to each player, which ends up to a maximum of 128 Kb/sec (500 bytes X 16 players X 16 players) if all players are currently visible to each other.
Here are a few examples of the possible maximum upload rates:
Hosting 16 players
T1/T3 (500 bytes per player) = 128K max upload
Cable (125 bytes per player) = 32K max upload
Hosting 8 players
T1/T3 (500 bytes per player) = 32K max upload
Cable (125 bytes per player) = 8K max upload
Hosting 4 players
T1/T3 (500 bytes per player) = 8K max upload
Cable (125 bytes per player) = 2K max upload
Note: In cooperative mode, terrorists, hostages and A.I. back-ups count as players.