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Monoman
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Post by Monoman » Sun May 28, 2006 7:04 pm

I coded it in PHP.
Kansas....Like Paris Hilton: White, Flat, and Easy to Enter. -- Conan O'Brien

Masturbation is like procrastination, they're both great until you realize your screwing yourself.

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Homunculus
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Post by Homunculus » Mon May 29, 2006 6:33 am

snipe® wrote:lol, he already answered that, read again.
No he didn't.
Monoman wrote:I coded it in PHP.
Most impressive. I had no idea server-side scripting was applicable to Halo.

Monoman, would you mind sending me a PM. I'd love to learn more.

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Post by (HE)Burr » Wed Jun 07, 2006 3:15 pm

So would I. I was pointed here after posting something similar to this..
http://mac.clanhalo.net/forum/viewtopic.php?p=2450

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Post by Monoman » Thu Jun 08, 2006 2:55 am

(HE)Burr wrote:So would I. I was pointed here after posting something similar to this..
http://mac.clanhalo.net/forum/viewtopic.php?p=2450
At joining a game with an IP. I don't think it is possible on the demo but it might be possible on the full. I can't be sure on this since I don't have the full to test on.

There are a couple of programs for the Mac out there that will tell you when something will spawn.
Kansas....Like Paris Hilton: White, Flat, and Easy to Enter. -- Conan O'Brien

Masturbation is like procrastination, they're both great until you realize your screwing yourself.

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Stoutie
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Post by Stoutie » Fri Jun 30, 2006 1:51 pm

Hey Monoman, I've been meaning to try something you have done for quite some time now. I was wondering if you would mind making the script available. What I would ultimately like to do, or see done, is to pull the data from inside the actual game, such as kills-assists-deaths, and have them update regularly. Depending upon how much information you can pull from the server, this may, or may not be possible, as you are probably already thinking. So anyway, I was wondering if I could see the code you used, for purposes of my own learning. Thanks.
-Stoutie

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Post by Kraken » Fri Jun 30, 2006 8:14 pm

So with this thing you can see stats from a game that you're not a part of? That sounds cool. So you probably have to have the direct IP and know the port that they're using for hosting.
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Syperium
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Post by Syperium » Fri Jun 30, 2006 8:18 pm

Wouldn't you just use 2302 and 2303?

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Post by Kraken » Fri Jun 30, 2006 8:23 pm

Syperium wrote:Wouldn't you just use 2302 and 2303?
Some people (such as Beast) do not use the default ports.
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Post by Syperium » Fri Jun 30, 2006 8:50 pm

Well... you have to use Server port. You can though change the Client Port.

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Post by ?Demon? » Sat Jul 01, 2006 4:22 am

That's true, but why does it matter what ports you use? If you change the Server port you just can't click the 'START GAME' button.
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Syperium
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Post by Syperium » Sat Jul 01, 2006 10:36 am

True... but why would you want to do that and not play any games? Haha.
Last edited by Syperium on Sat Jul 01, 2006 11:40 am, edited 1 time in total.

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Post by SleepingInsomniac » Sat Jul 01, 2006 10:57 am

The port doesn't really matter that much.
- Pseudosleep on halo

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Syperium
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Post by Syperium » Sat Jul 01, 2006 11:40 am

Which port though... Server or Client?

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Post by «Beast» » Sat Jul 01, 2006 2:35 pm

{BRO Z3} TJ wrote:Some people (such as Beast) do not use the default ports.
I rarely don't use the default ones...
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Post by Stoutie » Sun Jul 02, 2006 1:32 pm

Hey monoman, I was also wondering if you were using the coding provided by the gameq script?

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