How do you change the color of a projectile?

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Ghoyph23
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How do you change the color of a projectile?

Post by Ghoyph23 » Sun Jan 03, 2010 8:28 pm

I made a mod so u can fly... but i want the color of the bolt to be red.... plz halp... k thnx by!
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Re: How do you change the color of a projectile?

Post by Løki » Sun Jan 03, 2010 9:23 pm

Rebitmap the bullet.
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Re: How do you change the color of a projectile?

Post by Slapzy » Mon Jan 04, 2010 12:50 am

Løki wrote:Rebitmap the bullet.
He asked how, not the name of the process to do it.
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Re: How do you change the color of a projectile?

Post by Pielogist » Mon Jan 04, 2010 12:53 am

well you can also mod the contrail, as most bullets are not seen.

And... what kind of projectile are you talking about? Bullets? Plasma bolt?

If it's plasma, most have an effe tag for it's color (like charged plasma pistol and fuel rod) i recommend going into that effe and color-meta edit it.

I'll go into more detail if that's what your looking for. but do give more information.

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Re: How do you change the color of a projectile?

Post by Smythe » Mon Jan 04, 2010 2:25 am

Use the needler and change the colour of the bitmap to red and null out the MOD2.
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Re: How do you change the color of a projectile?

Post by Moxus » Mon Jan 04, 2010 3:22 am

If you're doing any plasma-based weapon, their physical projectiles are primarily made up of their Mgs2. These tags have an assigned color in their meta, which can be modified using Eschaton.
Steps:
  • 1. Open your map in Eschaton (I'm using 0.6.1, but this should also work on 0.8.1).
    2. Navigate to the Mgs2 tag class, and select the tag you want to modifiy.
    3. In "Meta Editing", click on/navigate to "Frames". Within "Frames" there should be a colors tab. Open the tab.
    4. There are two color values within the tab: "Tint Color Hither" and "Tint Color Yon". The function of the two values is to allow for the color of the Mgs2 to change when perceived from different distances. Since in you want the color to be a constant red,change both values to the color of your choosing using the Red/Green/Blue values, or the color picker.
If you're doing projectiles which have models or contrails, you'll have to skin them in order to change their colors.

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Re: How do you change the color of a projectile?

Post by Ghoyph23 » Mon Jan 04, 2010 12:20 pm

thnx so much ill try ight
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Re: How do you change the color of a projectile?

Post by icebulb » Mon Jan 04, 2010 2:17 pm

Pielogist~ wrote:well you can also mod the contrail, as most bullets are not seen.

And... what kind of projectile are you talking about? Bullets? Plasma bolt?

If it's plasma, most have an effe tag for it's color (like charged plasma pistol and fuel rod) i recommend going into that effe and color-meta edit it.

I'll go into more detail if that's what your looking for. but do give more information.
you can also skin the plasma or bullet, or even flame.
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Re: How do you change the color of a projectile?

Post by Moxus » Tue Jan 05, 2010 3:19 am

icebulb wrote:...you can also skin the plasma...
You can't skin Plasma; the Plasma effect is generated by the Mgs2 tag, which doesn't use a bitmap (unless you want a lens flare).

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