martydom...

Everything about HD, MD, and their mods.

Moderator: Halo Moderators

kiddten
Commando
Posts: 2469
Joined: Wed Sep 30, 2009 1:42 am
Location: Nova Zeelandia.

Re: martydom...

Post by kiddten » Tue Sep 07, 2010 5:11 pm

Saw this topic and thought "oh this will be something about that perk in that really bad game"
opened topic and got
POA wrote:ohai guyzz ima make cock4 perk lololollzzz don't flame me hawkey i'm beta than yoooouse
:/
Last edited by kiddten on Tue Sep 07, 2010 6:16 pm, edited 1 time in total.
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES

Sugarlumps
Ranger
Posts: 1545
Joined: Mon Aug 03, 2009 10:42 pm

Re: martydom...

Post by Sugarlumps » Tue Sep 07, 2010 6:04 pm

Bunny, COD4 isn't that bad, it's just the grenade issues being too strong. However MW2...(from what I heard, it isn't exactly great)
OT: Not a good idea. But done it before. I speak from gameplay experience too.
And POA, stop changing your name.
Image
Click!

kiddten
Commando
Posts: 2469
Joined: Wed Sep 30, 2009 1:42 am
Location: Nova Zeelandia.

Re: martydom...

Post by kiddten » Tue Sep 07, 2010 6:16 pm

Sugarlumps wrote:Bunny, COD4 isn't that bad, it's just the grenade issues being too strong. However MW2...(from what I heard, it isn't exactly great)
OT: Not a good idea. But done it before. I speak from gameplay experience too.
And POA, stop changing your name.
I know, it was suprisingly better than what I was expecting.
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES

Sparky
Delta Force
Posts: 4194
Joined: Wed Mar 31, 2004 8:59 pm
Location: New Jersey, USA
Contact:

Re: martydom...

Post by Sparky » Tue Sep 07, 2010 8:35 pm

The beeping would be in an Aliens vs. Predator mod, but of course, we only get one type of biped here in multiplayer games.
Either you are groping for answers, or you are asking God and listening to Jesus.

User avatar
Häwk-Eye
Peon
Posts: 81
Joined: Tue May 11, 2010 3:28 am
Location: In the darkness of my room...

Re: martydom...

Post by Häwk-Eye » Wed Sep 08, 2010 12:04 am

MW2 is just a seriously over-rated game. It was really fun for about a month, but then I just fell out of it. Returned to mah Halo 3.
Darktails the Anti-Hero wrote:Sexual Predators are everywhere 0.o
Image
Sparky wrote:You should exercise your research bone.
~Häwk-Eye~

User avatar
Moxus
Delta Force
Posts: 4704
Joined: Sun Jun 24, 2007 9:01 am
Location: {_-({[]})-_}
Contact:

Re: martydom...

Post by Moxus » Wed Sep 08, 2010 2:11 am

I feel compelled to point out that if you're skilled enough with the timing, you can actually do this without modding.
Image
Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

TaxiService
Night Stalker
Posts: 6887
Joined: Thu May 24, 2007 5:52 am
Location: 41.896198, 12.4165945
Contact:

Re: martydom...

Post by TaxiService » Wed Sep 08, 2010 2:15 am

^ hehe. :P i used to do that all the time.

... sigh, i sort of miss playing HD. :-\
  • TaxiService! Shitposting since 2007!
MGM Sig

draconic74
Green Beret
Posts: 3470
Joined: Sat Jun 03, 2006 11:08 am
Contact:

Re: martydom...

Post by draconic74 » Wed Sep 08, 2010 2:19 pm

Sparky wrote:I made a Suicide Bomber mod like this.
Didn't Beast make one long before? And not Seabeast, just "Beast". Or was is Demon...

Well, anyway. The flashlight, when turned on, blew you up. Pretty awesome.
Moxus wrote:I feel compelled to point out that if you're skilled enough with the timing, you can actually do this without modding.
But you can't in MW2, cause when you pull out a nade, pull the pin, and then die, obviously the grenade doesn't exist anymore. Same with Stun/Flash/Smoke/Semtex/Knife/C4/Claymore. Claymores actually drop sometimes, but they go all funky and come out pointing in a random direction.
Image

Sparky
Delta Force
Posts: 4194
Joined: Wed Mar 31, 2004 8:59 pm
Location: New Jersey, USA
Contact:

Re: martydom...

Post by Sparky » Wed Sep 08, 2010 8:18 pm

Draconic74, yes and I used that idea and combined it with blood spurts and splatters all over the place and it became a bloody mess of a mod.
Either you are groping for answers, or you are asking God and listening to Jesus.

draconic74
Green Beret
Posts: 3470
Joined: Sat Jun 03, 2006 11:08 am
Contact:

Re: martydom...

Post by draconic74 » Thu Sep 09, 2010 2:06 am

Sparky wrote:Draconic74, yes and I used that idea and combined it with blood spurts and splatters all over the place and it became a bloody mess of a mod.
That I like. Messing around with the particle effects nets some interesting results. Like Flood blood. Don't know why it's even in the map, but it sure is messy.
Image

User avatar
Moxus
Delta Force
Posts: 4704
Joined: Sun Jun 24, 2007 9:01 am
Location: {_-({[]})-_}
Contact:

Re: martydom...

Post by Moxus » Thu Sep 09, 2010 2:17 am

draconic74 wrote:But you can't in MW2, cause when you pull out a nade, pull the pin, and then die, obviously the grenade doesn't exist anymore. Same with Stun/Flash/Smoke/Semtex/Knife/C4/Claymore. Claymores actually drop sometimes, but they go all funky and come out pointing in a random direction.
True, which is why they have martyrdom and we have skill.
Image
Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Mgalekgolo
Commando
Posts: 2589
Joined: Thu Jun 24, 2010 6:36 am

Re: martydom...

Post by Mgalekgolo » Thu Sep 09, 2010 12:38 pm

i play mwf 1 for the wii and there are so many betray noobs. a few killed my whole team
Yarok wrote:There may be a giant dildo protruding from your forehead.
Image

>Shadow<
Halo Moderator
Halo Moderator
Posts: 2734
Joined: Sun Apr 02, 2006 9:15 pm

Re: martydom...

Post by >Shadow< » Thu Sep 09, 2010 2:48 pm

@Draconic It was Beast who originally made something like this, Draconic. Except his required that you turn on your flashlight in order to be blasted 20 miles into the sky.

@TaxiService Then start playing it again. o.o I still enjoy making simply CSS mods and playing those with random clients. For example, The Cage, where red team spawns in the top part of the cave and blue team spawns in the lower part with both the exits to the cave blocked off and flags in each room. Good times. ;p
Image

Sparky
Delta Force
Posts: 4194
Joined: Wed Mar 31, 2004 8:59 pm
Location: New Jersey, USA
Contact:

Re: martydom...

Post by Sparky » Thu Sep 09, 2010 3:18 pm

That's awesome, Shadow, I want to play that mod!

Can you post it at HDM, please?
Either you are groping for answers, or you are asking God and listening to Jesus.

Mgalekgolo
Commando
Posts: 2589
Joined: Thu Jun 24, 2010 6:36 am

Re: martydom...

Post by Mgalekgolo » Thu Sep 09, 2010 3:21 pm

i think i remember playing it. am i wrong?
Yarok wrote:There may be a giant dildo protruding from your forehead.
Image

Post Reply

Who is online

Users browsing this forum: No registered users and 24 guests