Spawning

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Sn0w.W01f
Newbie
Posts: 13
Joined: Mon Jan 10, 2011 8:48 pm

Spawning

Post by Sn0w.W01f » Sat Jan 15, 2011 3:56 pm

some things i need help with
1) How do you make the ai spawn with different weapons in campaign?
2) How do you change which ai spawn.
3) Also i add spartans to my map but there white can i change the color?

Mgalekgolo
Commando
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Joined: Thu Jun 24, 2010 6:36 am

Re: Spawning

Post by Mgalekgolo » Sat Jan 15, 2011 7:12 pm

Hi,
first, use proper grammar
edit: nvm your fine.
second,
for a weapon switch in campaign, you want to replace the weapon(WEAP) in an ACTV tag.
note that you cannot use weapons not designed for the character unless you change the strings(ask if you need a tut). for example, a grunt cannot hold an assault rifle without a string change.
For spartan color changing:
find the cyborg bitmap thats white(change it to whatever you want).
for changing which AI spawn, you swap this
Image
pay attention to which tag im using. In the SCNR tag.
hope i answered them all.
Yarok wrote:There may be a giant dildo protruding from your forehead.
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kiddten
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Re: Spawning

Post by kiddten » Sat Jan 15, 2011 9:50 pm

Mgalekgolo wrote: First, use proper grammar.
lol.
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES

Sparky
Delta Force
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Re: Spawning

Post by Sparky » Sat Jan 15, 2011 10:50 pm

The spawning itself is done via scripts, but the references of those scripts can be changed like he said. That's all handled in the scnr tag. The cyborg biped can be colored differently by editing its bitm tag's image.
Either you are groping for answers, or you are asking God and listening to Jesus.

Mgalekgolo
Commando
Posts: 2589
Joined: Thu Jun 24, 2010 6:36 am

Re: Spawning

Post by Mgalekgolo » Sun Jan 16, 2011 6:25 am

i said the image thing. and bunneh, yeah...
Yarok wrote:There may be a giant dildo protruding from your forehead.
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ßlade
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Re: Spawning

Post by ßlade » Sun Jan 16, 2011 8:30 pm

Hi Sn0w W01F!
You found me on MGM too?!
:shock: Stalker... :shock:


Nice job Mgalekgolo (or should I say... Myles S. Gregory?), I was wondering about this stuff a while ago...
ßlade
Gl∂dius

SIGNATURE IS WORK IN PROGRESS
COMING SOON

Note: Spelling errurs in the abuv message r teh result of a s***ty shcool system. Pay teachures moar dan athlets.

Mgalekgolo
Commando
Posts: 2589
Joined: Thu Jun 24, 2010 6:36 am

Re: Spawning

Post by Mgalekgolo » Mon Jan 17, 2011 8:17 am

lol whose the stalker. actually this is my friends computer. I showed him how to mod, but he doesnt want to go on Mgm.
Yarok wrote:There may be a giant dildo protruding from your forehead.
Image

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zapconquest
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Re: Spawning

Post by zapconquest » Mon Jan 17, 2011 9:45 am

anyone know how to change spawn time?

Sparky
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Re: Spawning

Post by Sparky » Mon Jan 17, 2011 1:18 pm

For players, gametypes.
For AI, it's in the scnr tag under Encounters.
Either you are groping for answers, or you are asking God and listening to Jesus.

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