Another question..

Everything about HD, MD, and their mods.

Moderator: Halo Moderators

Post Reply
RXA
Operative
Posts: 200
Joined: Wed Jul 22, 2009 8:51 pm

Another question..

Post by RXA » Mon Jan 17, 2011 11:27 pm

Sorry for having so much questions :? For a mod I was working on, I was using the Training Gulch (on HDM) bsp as a base map to spawn AI. I noticed that after about 3-5 minutes into the game, encounter 6 (spawn 5 in reference swapper) stopped respawning. The respawning enabled option is ticked for all encounters. Although that certain encounter does respawn as I have seen it do so, it appears to stop respawning later in the game. Any ideas on how to fix this?

Mgalekgolo
Commando
Posts: 2589
Joined: Thu Jun 24, 2010 6:36 am

Re: Another question..

Post by Mgalekgolo » Mon Jan 17, 2011 11:28 pm

look in squads. somewhere it will say total actors spawned. make that something like 9999
Yarok wrote:There may be a giant dildo protruding from your forehead.
Image

RXA
Operative
Posts: 200
Joined: Wed Jul 22, 2009 8:51 pm

Re: Another question..

Post by RXA » Mon Jan 17, 2011 11:54 pm

It's over 9000! :D That'll probably do the trick, but I don't want that much AI.

Just tried it, for some reason that encounter just stopped respawning again. All the other encounters had their default set at 0 Respawn Total but still continuously respawn. Thanks for the help though! I'm gonna keep playing around with that encounters till I get it right

problem solved (again..): hehe one of the spawn points were off the map

Post Reply

Who is online

Users browsing this forum: No registered users and 18 guests