how do i make shots weaker? and other help

Everything about HD, MD, and their mods.

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A00gun
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how do i make shots weaker? and other help

Post by A00gun » Sat Aug 16, 2008 4:45 am

for the ar for example how do i make the projectile shots weaker
also rockets how can i lower the damge on those?

TaxiService
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Post by TaxiService » Sat Aug 16, 2008 4:53 am

- Open your map in Eschaton.
- in Main Data scroll down to jpt! tags. click the carrot to show them all.
- search for weapons\rocket launcher\explosion and click it.
- in Meta Editing goto Main > Floating Point Numbers > Minimum Damage; modify it to what you want.
- do same thing with Maximum Damage (minimum) and Maximum Damage (maximum) (Max damage maximum is the damage if shot in the head.)


and voillà! you've modified the damage of your projectile!
you can also mess with the force of the projectile, its radius, its range... jpt! tags are awesome. :D
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Post by §hÎn£¥ H€llm£† » Sat Aug 16, 2008 4:57 am

nice tut^

but keep in mind that you use HMT style plugins, not entity styles.

lol i spent a long time trying to find this, and eventually found it with HMT style plugin xD
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A00gun
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Post by A00gun » Sat Aug 16, 2008 5:05 am

i tried that....but i'll try it again!!! does it need to be in hmt??? :/ can't i do it in eschicon?

G[v]N
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Post by G[v]N » Sat Aug 16, 2008 5:10 am

-.-

It is in Eschaton. Let me explain:

Eschaton using HMT plugins has NOTHING TO DO with HMT. It is a completely different app. HMT plugins, at normal sight, simply affect the display of what you can see and mod in the Eschaton screen. The only thing it has to do with HMT, is that you can mod the same things as the plugin versions.

-so yeah. In Eschaton preferences you can switch between HMT plugins and Entity style plugins. But normally you use HMT plugins.

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