Is their a css add vehicle method?

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Pielogist
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Re: Is their a css add vehicle method?

Post by Pielogist » Mon Nov 16, 2009 7:38 am

i shall not flame you.
I shall nicely tell you that there is a CSS way, as i mentioned above. But it is not perfect, as it causes the blue hog glitch problem.

crazyshroom
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Re: Is their a css add vehicle method?

Post by crazyshroom » Mon Nov 16, 2009 7:41 am

^There is a css, way and Seafire said it!

But you have to lose some vehicles to do it.

Or you could just face the blue hog glitch
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Scrappy
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Re: Is their a css add vehicle method?

Post by Scrappy » Mon Nov 16, 2009 7:46 am

all right thanks guyz...
THIS IS SPARTAN-11725697778329764331

Sugarlumps
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Re: Is their a css add vehicle method?

Post by Sugarlumps » Mon Nov 16, 2009 7:48 am

BUT THE REAL Al_CAPWN ADDED A BANSHEE IN THE MGM WEAPONARY COLLAB!!

Theres a turret, a shee, 2 hogs...

(maybe he used scenery but the mod was protected :D)
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Amy
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Re: Is their a css add vehicle method?

Post by Amy » Mon Nov 16, 2009 1:56 pm

Eclipse is.... back?


anyways, i forgot about the "without switching a vehicle" thing.
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Pielogist
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Re: Is their a css add vehicle method?

Post by Pielogist » Mon Nov 16, 2009 5:44 pm

Sugarlumps wrote:BUT THE REAL Al_CAPWN ADDED A BANSHEE IN THE MGM WEAPONARY COLLAB!!

Theres a turret, a shee, 2 hogs...

(maybe he used scenery but the mod was protected :D)
scenery. i think. the turret is a scenery, placed on the base. so you sometimes see 2 turrets on 1 base if you restart it.

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