Same here.Pielogist~ wrote:i'll help but i am highly unreliable because i tend to get lazy and abandon the job. ;D
If I am accepted...
Position wanted will be : Oh noes the weapons are gone then I'll take Secondary effects
Moderator: Halo Moderators
Same here.Pielogist~ wrote:i'll help but i am highly unreliable because i tend to get lazy and abandon the job. ;D
You're in! Congrats!Sir Lumps wrote:Same here.Pielogist~ wrote:i'll help but i am highly unreliable because i tend to get lazy and abandon the job. ;D
If I am accepted...
Position wanted will be : Oh noes the weapons are gone then I'll take Secondary effects
2310 wrote:If you abandon the job send whatever you've done to me and I'll figure out what to do with it.
Turtle will be giving you something to do shortly. Mostly you and Turtle will be in charge of modding the effects to upgrade their realism, unless the weapons division requests you to change specific weapon related effects.Sir Lumps wrote:And...what am i suppose to do? Effects for what?
>_>.2310 wrote:Turtle will be giving you something to do shortly. Mostly you and Turtle will be in charge of modding the effects to upgrade their realism, unless the weapons division requests you to change specific weapon related effects.Sir Lumps wrote:And...what am i suppose to do? Effects for what?
TaxiService wrote: Not the mod, but the fact that you did actually learn how to do some basic things! 0_0
I am very happy for you, Human! i hope to see more of you!
Ok then ... you're in for secondary vehicles! (In other words, BGvehiSec.)Pielogist~ wrote:lol@ turtle telling sugar what to do.
well i can do..... what would you like me to do?![]()
I'm good at weapons and effects, and i'm ok at vehicles and biped...
basically anything but bitmaps. >_>
It depends on him; he's supposed to do what he can and give you what he can't do. Or split the tasks. If he's too slow, you can change your position to Mod Vice Leader and give orders instead. lolSir Lumps wrote:>_>.2310 wrote:Turtle will be giving you something to do shortly. Mostly you and Turtle will be in charge of modding the effects to upgrade their realism, unless the weapons division requests you to change specific weapon related effects.Sir Lumps wrote:And...what am i suppose to do? Effects for what?
If he is the primary modder, then I take orders from him and he doesn't do much? O_o??
Or he does most of it, and I do some or he does all, and I refine it, making it better?
I might want to change positions.
You're in!wernarner84 wrote:Can I have Primary Vehicles Modder?
You take the effects your good with and I'll take effects I'm good with.Sir Lumps wrote:And...what am i suppose to do? Effects for what?
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.
TaxiService wrote: Not the mod, but the fact that you did actually learn how to do some basic things! 0_0
I am very happy for you, Human! i hope to see more of you!
Weapons effects as in...what do you want it to do.Turtle wrote:You take the effects your good with and I'll take effects I'm good with.Sir Lumps wrote:And...what am i suppose to do? Effects for what?
If we both want to do the same effect, we could both have ago at it and the weapon modders can choose which one they like more.
Sound good?
If so then list the kind of effects you can do well.
I would like to take explosions, including smoke, dust and all that jazz.
So maybe you could do weapon effects and plasma effects?
Ok ... How does everyone else think about this idea? (Vote once!)Falabmaja The 2nd wrote:my opinion, instead of primary and secondary modders, have modder one and modder two, as to lessen the apperance that the 1st modder is more important.
Huh?Amy wrote:BItmaps.
What parts of the weapon have you edited? Weapon accuracy and recoil isn't CSS, I think. (Or you'll feel the effects but it'll be kinda laggy.)wernarner84 wrote:I have worked on the shotgun, pistol, plasma pistol, frag, fuel rod gun, and rocket launcher, but none of them are finished yet. They also need to be tested with somebody else so I can figure out the right damage values. Anybody up for a test with me? I've mainly done meta editing, it should be CSS so far...
Good to see something's starting. (BTW since you're both in already, you can use the Discussion Thread if you like. This is the Recruitment Thread.) Remember ... the theme of the mod is realism.Sir Lumps wrote:Weapons effects as in...what do you want it to do.Turtle wrote:You take the effects your good with and I'll take effects I'm good with.Sir Lumps wrote:And...what am i suppose to do? Effects for what?
If we both want to do the same effect, we could both have ago at it and the weapon modders can choose which one they like more.
Sound good?
If so then list the kind of effects you can do well.
I would like to take explosions, including smoke, dust and all that jazz.
So maybe you could do weapon effects and plasma effects?
Hey i am good at explosions maybe we could swap?
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.
Users browsing this forum: Ahrefs [Bot] and 18 guests