AIs

Everything about HD, MD, and their mods.

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Shodos
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Post by Shodos » Mon Jan 07, 2008 7:08 pm

hm... spartan AI?

how do I get some of this?

or actually, can I import AI into the spartan biped in bloodgulch, so that one could spawn a spartan with a pistol and it would run around and stuff, and it would not prevent others from joining without the mod?

Master Thief
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Post by Master Thief » Tue Jan 08, 2008 4:37 am

You can import an AI (doesn't matter what) and D-swapping the bipd of the AI's mod2, antr, coll etc. And you'll have a spartan AI!
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Fuel
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Post by Fuel » Tue Jan 08, 2008 5:35 pm

but they wont act like spartans O_O
they will act like nubs O_O
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Shodos
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Post by Shodos » Sun Jan 13, 2008 2:55 pm

meaning what?

TaxiService
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Post by TaxiService » Sun Jan 13, 2008 9:30 pm

Fu£L wrote:but they wont act like spartans O_O
they will act like nubs O_O
Shodos wrote:meaning what?

fuel, you mean that 'they will be stupid' or 'they will act like noobs'? <_<
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Fuel
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Post by Fuel » Sun Jan 13, 2008 10:06 pm

as in stupid and not move
i forgot i wasn't clear on that
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ANUBIS
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Post by ANUBIS » Sun Jan 13, 2008 11:02 pm

have u ever seen ai spawn in single player?
no!
the only way they spawn is if u get a checkpoint that tells the game to have them 'appear' in an area that u r not in or can see them 'appear'.

so there.. and i signed up on the 13th of January of 2008 so i am late and i am replying to stupid topics so i can get to know stupid people....
...no offense....
Why waste ammo when I could stab a noob with my energy sword??? They're just not worth it.........

conure
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Post by conure » Sun Jan 13, 2008 11:09 pm

ANUBIS wrote:have u ever seen ai spawn in single player?
no!
the only way they spawn is if u get a checkpoint that tells the game to have them 'appear' in an area that u r not in or can see them 'appear'.

That is wrong, ai can spawn in the same are as player but there are very few instances of this in the normal halo. AI can also spawn with out the game telling them to, it is all dependent on how the Ai are set up. The AI on b30 at the start spawn off the bat without scripts, also if you get to the beach fast enough you can see marines pop into existence.


so there.. and i signed up on the 13th of January of 2008 so i am late and i am replying to stupid topics so i can get to know stupid people....

I am replying to this because i like to debunk arrogant assholes

...no offense....

no offense, of course
Hey welcome to the forums, hope you enjoy your stay.

TaxiService
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Post by TaxiService » Mon Jan 14, 2008 2:21 am

Fu£L wrote:as in stupid and not move
i forgot i wasn't clear on that
i'm not sure about it... oh wait, i'm sure about this!

you must set the melee range to an high value (like 100 or 200) to make the AI follow you.

the problem is that not every AI can melee. just cyborgs, hunters and elites.

well, floods too, but that arent in demo XP



and... what else..? i dont no more remember <_<
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ANUBIS
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Post by ANUBIS » Mon Jan 14, 2008 11:34 am

dude why did u edit my post? and u r a newbie like me do u know wut the forums are all about? anyway thanks for the greeting and i have a mod i want to be made but i do not know how. can u help me?

p.s. I KNOW SEABEES4.. HE LIVES DOWN THE STREET FROM ME.
Why waste ammo when I could stab a noob with my energy sword??? They're just not worth it.........

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Post by DanDan » Mon Jan 14, 2008 11:57 am

if you want a mod made post the idea in the MOD REQUEST section. or i might be able to do it for you.(if its not too hard.)

about the AI's taxi's the only person that i know did it perfectly so talk to him.
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Post by Fuel » Mon Jan 14, 2008 1:10 pm

TaxiService wrote:
Fu£L wrote:as in stupid and not move
i forgot i wasn't clear on that
i'm not sure about it... oh wait, i'm sure about this!

you must set the melee range to an high value (like 100 or 200) to make the AI follow you.

the problem is that not every AI can melee. just cyborgs, hunters and elites.

well, floods too, but that arent in demo XP



and... what else..? i dont no more remember <_<
Its not the melee range >_>
set always rush enemies <_<
so that way they rush you and btw spartan ai cannot melee
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Altimit01
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Post by Altimit01 » Mon Jan 14, 2008 1:20 pm

ANUBIS wrote:dude why did u edit my post? and u r a newbie like me
I can assure you, conure is not a newbie. Here is where you might get some info about how long he's been in the game. I'm sure he wasn't editing your post so much as directly replying to what you said. It's a style not frequently used but I've seen it elsewhere.
Disclaimer: I am no longer active. Any posts, PMs or other communication I use has no guarantee of accuracy or follow up.
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TaxiService
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Post by TaxiService » Mon Jan 14, 2008 2:10 pm

Fu£L wrote:
TaxiService wrote:
Fu£L wrote:as in stupid and not move
i forgot i wasn't clear on that
i'm not sure about it... oh wait, i'm sure about this!

you must set the melee range to an high value (like 100 or 200) to make the AI follow you.

the problem is that not every AI can melee. just cyborgs, hunters and elites.

well, floods too, but that arent in demo XP



and... what else..? i dont no more remember <_<
Its not the melee range >_>
set always rush enemies <_<
so that way they rush you and btw spartan ai cannot melee
is... is that...

.. is... is ... does...


.. i would like to die. =_=
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