bloodgulch texture

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Pakar45
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Joined: Mon Jul 14, 2008 3:15 pm
Location: At my computer modeling various things in 3ds Max.
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Re: bloodgulch texture

Post by Pakar45 » Tue Sep 02, 2008 6:14 pm

Here also just open your map up in HMT o.75 then go to bitmaps and go to whatever one you want to skin export to a photoshop image(.psd) so if your skinning with pixelmator or photoshop you can open it up make your changes and save as whatever you want to name it and as a .jpg (NOT .JPEG 2000) And If your computer has really good graphics change the quality to all the way up or to maximum

Best of modding Pakar45 :) :twisted:

Also why not join are community it's great so please join! :) :)
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