:The MGM Weaponry Collab: - Release Imminent

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Al Capwn
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Re: :The MGM Weaponry Collab: - (important thingy on page 11)

Post by Al Capwn » Tue Jun 02, 2009 3:44 pm

Um, zang, I was kind of looking for somebody that already knew how to use Swordedit, so that they could get the work done quickly and efficiently. Anybody else up for it?

Also, how does this look for vehicle placement?
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a worm
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Re: :The MGM Weaponry Collab: - (important thingy on page 11)

Post by a worm » Tue Jun 02, 2009 3:49 pm

is there a link in existence with all the files so i can test it? i can't download everything............................
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Fuel
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Re: :The MGM Weaponry Collab: - (important thingy on page 11)

Post by Fuel » Tue Jun 02, 2009 3:55 pm

That looks fine
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seabeast
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Re: :The MGM Weaponry Collab: - (important thingy on page 11)

Post by seabeast » Tue Jun 02, 2009 3:59 pm

Why are you people so obsessed with having a turret on top of the bases? >_>

Zanghfei
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Re: :The MGM Weaponry Collab: - (important thingy on page 11)

Post by Zanghfei » Tue Jun 02, 2009 4:32 pm

@Al Capwn
Hum ok?
So i do only with my original Bloodgulch? ( hum idk really )

Hostbot
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Re: :The MGM Weaponry Collab: - (important thingy on page 11)

Post by Hostbot » Tue Jun 02, 2009 5:10 pm

Beast O' Teh Sea wrote:Why are you people so obsessed with having a turret on top of the bases? >_>
Cause its a good way to stop a newb from killing with it!
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Al Capwn
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Re: :The MGM Weaponry Collab: - (important thingy on page 11)

Post by Al Capwn » Tue Jun 02, 2009 7:03 pm

worm, some of the files were pm'd to me, and aren't in the thread. When all he maps are in, I'll assemble the actual mod and then we can test it.
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Re: :The MGM Weaponry Collab: - (important thingy on page 11)

Post by Sparky » Tue Jun 02, 2009 10:55 pm

Speaking of which, I have revised my entry... download is forthcoming. Will edit this post in a few minutes.
EDIT:
http://www.halodemomods.com/wiki/Mod_Da ... ion_Sniper
Last edited by Sparky on Wed Jun 03, 2009 12:13 am, edited 1 time in total.
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Al Capwn
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Re: :The MGM Weaponry Collab: - (important thingy on page 11)

Post by Al Capwn » Wed Jun 03, 2009 12:07 am

Had a little time on my hands, so I made some badass new bitmaps for my Na- I mean FT mod. Enjoy.

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all of you should internalize your bitmaps just like I did!
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draconic74
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Re: :The MGM Weaponry Collab: - (important thingy on page 11)

Post by draconic74 » Wed Jun 03, 2009 12:53 am

Crazy, but not shiny enough!

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Al Capwn
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Re: :The MGM Weaponry Collab: - (important thingy on page 11)

Post by Al Capwn » Wed Jun 03, 2009 1:21 am

Noice. You do realize that your wep is gonna have the plasma pistol model though, right? Also, it's not shiny because my graphics are crap :(

Random Announcement:
Storing all your guys' maps on my comp has pushed my map folder to over 5GB in size :/

Also, I'm uploading all the kewl beats I got picked out for the mod (courtesy of newgrounds). Feel free to post here which one you like, and we'll come to some sort of consensus as to which one should go in. Also take in to account how well each song loops, and how long they are (more length can be a good thing, because the song would loop fewer times and be less repetitive).

Warning: Large Download (45 mb of awesome)
http://www.mediafire.com/download.php?d0wx4ttg4wo
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Re: :The MGM Weaponry Collab: - (important thingy on page 11)

Post by Sparky » Wed Jun 03, 2009 7:12 am

I released a ton of music in mine. Did you see it? The lsnd tag names have "sparkmusic" in them. Go see:
http://www.halodemomods.com/wiki/Mod_Da ... ion_Sniper
Either you are groping for answers, or you are asking God and listening to Jesus.

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Re: :The MGM Weaponry Collab: - (important thingy on page 11)

Post by seabeast » Wed Jun 03, 2009 7:34 am

@Capwn: Mine is 8 GB. :P

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Re: :The MGM Weaponry Collab: - (important thingy on page 11)

Post by crazyshroom » Wed Jun 03, 2009 7:35 am

3.7 and thats just the completed mods
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Re: :The MGM Weaponry Collab: - (important thingy on page 11)

Post by Sparky » Wed Jun 03, 2009 8:22 am

Of the music Capwn posted, I like these the most:
- Paragon Chaoz Impact
- Enter the Commodore
DEFINITELY NOT "OMG SEABEES EDITION".

Please let me convert whatever music we do into lsnd tags.
EDIT: You do realize you could use more than one song in the background music, right?
EDIT2: Who are the authors of these songs, so that I can build the authors' names into the tag directory name?
Either you are groping for answers, or you are asking God and listening to Jesus.

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