MGM Super Mod Development!
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draconic74
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Shadow. You edited the plasma grenades. I already edited them. Why did you do that? The were supposed to be invisi-nades. And now you made them your own, after I already changed them.
I also realize that you changed a lot. You are only supposed to change what you called. I thought I made a really cool weapon that shoots plasma nades, and you ruined it.
Also, it makes MEGA LAG!
I also realize that you changed a lot. You are only supposed to change what you called. I thought I made a really cool weapon that shoots plasma nades, and you ruined it.
Also, it makes MEGA LAG!
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draconic74
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Ok, I'm sorry Shadow but this is what I'll have to do... Anyone whose claimed object has been modified can re-upload the fixed version at the end of the modding process.
In answer to your question, however, I think I would have preferred the Belm Rifle the way it was. In fact, I was thinking of lowering the time needed for cooling. Trust me, when in game, it works very well for the purpose it was designed for.
In any event, you're up Draconic.
-=Moxus=-
In answer to your question, however, I think I would have preferred the Belm Rifle the way it was. In fact, I was thinking of lowering the time needed for cooling. Trust me, when in game, it works very well for the purpose it was designed for.
In any event, you're up Draconic.
-=Moxus=-
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Master Thief
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Master Thief
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draconic74
- Green Beret
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i think that might have actually been better, shadow... smoke nades just dont quite work. One thing though. I think the shotgun still shoots 15 shots (making that 15 nades). make it shoot one.
also, Ive developed a High Velocity Refracting Compressed Particle Charge Slinger. Okay... So I made a fuel rod that fire off 6 shots that bounce everywhere and explode only on impact with a person. So its not as nooby as you think it would be. Plus, its really hard to actually hit someone unless you aim well. And there is also a surprise with the gun.
I mean...
also, Ive developed a High Velocity Refracting Compressed Particle Charge Slinger. Okay... So I made a fuel rod that fire off 6 shots that bounce everywhere and explode only on impact with a person. So its not as nooby as you think it would be. Plus, its really hard to actually hit someone unless you aim well. And there is also a surprise with the gun.
I mean...
Technically, the lag can be fixed - simply tone down the particle radius in Entity style plugins. Right now I set it to about 50, but I think 20 will actually do with the same effect.
I really don't understand the plasma grenades though. They just have nulled sosos which isn't very exciting. But yea, the lag would just ruin gameplay... try and put something else onto the plasma grenades... maybe make them time bombs which slowly fall to the ground and explode when they touch a surface! That would be pretty cool. I edited other weapons so that they have some more interesting qualitys. H3 Magnum and AR pwn don't they? And I do hope you keep the new firing effect - it looks better than simply the rocket launcher firing.
Oh yea, and the recharge doesn't work anyways for some reason - guess it only works for weapons with clips of ammunition.
Can we see what you have do so far Drac? I hope it has some firing effects...
I really don't understand the plasma grenades though. They just have nulled sosos which isn't very exciting. But yea, the lag would just ruin gameplay... try and put something else onto the plasma grenades... maybe make them time bombs which slowly fall to the ground and explode when they touch a surface! That would be pretty cool. I edited other weapons so that they have some more interesting qualitys. H3 Magnum and AR pwn don't they? And I do hope you keep the new firing effect - it looks better than simply the rocket launcher firing.
Oh yea, and the recharge doesn't work anyways for some reason - guess it only works for weapons with clips of ammunition.
Can we see what you have do so far Drac? I hope it has some firing effects...

Damn you Drac, does the name "Sacred Grove" mean anything to you? The bouncing fuel rod shot with a kick-ass looking contrail was mine. Sure, it didn't explode on impact with people, but that's because at the time I had no idea which material response that was. I was going to use that projectile in another mod. I suppose I could give you permission, if you credit me... Remember the name of that weapon: Liquid Sunshine!the idiot stealing my work wrote: also, Ive developed a High Velocity Refracting Compressed Particle Charge Slinger. Okay... So I made a fuel rod that fire off 6 shots that bounce everywhere and explode only on impact with a person. So its not as nooby as you think it would be. Plus, its really hard to actually hit someone unless you aim well. And there is also a surprise with the gun.![]()
I mean...
No, it shoots 5. Atleast when I had it. Shadow, thats the exact point of the mod. Everyone puts in stuff they like them self. Not you get edit it all. Once it is done I'm putting my nades back in. And obviously you didnt read... you arent supposed to see the nades. They are invisible nades that take a long time to explode, and surprise people. You not understanding this is really ticking me off. 
- zapconquest
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