:The MGM Weaponry Collab: - Release Imminent
Moderator: Halo Moderators
Re: :The MGM Weaponry Collab: - (important thingy on page 11)
Just want to say: It's a really good thing I uploaded my weapon when I did. My good computer crashed last friday. Hopefully everything should be worked out by sometime tonight, we're probably installing Leopard though, which means I'll have to sort out what's compatible and what's not. Again.
Anyway, hope this finishes up soon, I want to see what everyone else made.
Anyway, hope this finishes up soon, I want to see what everyone else made.
Re: :The MGM Weaponry Collab: - (important thingy on page 11)
It can be. You can direct chat with people or create your own temporary channel for people to chat in.G[v]N wrote:IRC isn't private D:
And there are even less people on there (well, kinda) than AIM.
Kansas....Like Paris Hilton: White, Flat, and Easy to Enter. -- Conan O'Brien
Masturbation is like procrastination, they're both great until you realize your screwing yourself.
MGM Discord | MGM Chat

Masturbation is like procrastination, they're both great until you realize your screwing yourself.
MGM Discord | MGM Chat
Re: :The MGM Weaponry Collab: - (important thingy on page 11)
Does it matter if it's private? This is a forum wide modding project, lol.
http://img39.imageshack.us/img39/8052/capwnsig2s.pngTaxiService wrote:¬_¬ i'm not a quote vending machine.
Re: :The MGM Weaponry Collab: - (important thingy on page 11)
*sigh* Just get on AIM where people from MGM login more. And easier.
I know. But other people can actually join that channel. =X And don't forget the number of people.Monoman wrote:It can be. You can direct chat with people or create your own temporary channel for people to chat in.

Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.
Re: :The MGM Weaponry Collab: - (important thingy on page 11)
Computer problem solved, and we have upgraded to Leopard. Although, it seems no one here actually cared.
Re: :The MGM Weaponry Collab: - (important thingy on page 11)
No, we're staying on topic. <3

Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.
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Re: :The MGM Weaponry Collab: - (important thingy on page 11)
Kayarnotloggedin wrote:Computer problem solved, and we have upgraded to Leopard. Although, it seems no one here actually cared.
Snow Leo iz coming O_O
Mota-Lev was here 30/4/2010@2:18pmG[v]N wrote:HUGE NOTIFICATION
THIS GRAVY HAS BRAINS

Re: :The MGM Weaponry Collab: - (important thingy on page 11)
I finished G[v]N's rocket. Al has the link in his PM.
Either you are groping for answers, or you are asking God and listening to Jesus.
Re: :The MGM Weaponry Collab: - (important thingy on page 11)
Somebody else can use the pistol if they'd like. I'm too busy with finals to finish the pistol mod.
My original intent was to have the pistol shoot a banner of some sort.
Another idea was to make a "jump gun," so that when the player shot the ground they'd go flying up and forwards.
My original intent was to have the pistol shoot a banner of some sort.
Another idea was to make a "jump gun," so that when the player shot the ground they'd go flying up and forwards.
Re: :The MGM Weaponry Collab: - (important thingy on page 11)
*COUGH* small exploding rounds *COUGH*
The armaments which thunderstrike the walls
And monarchs tremble in their capitals.
The oak leviathans, whose huge ribs make
Of lord of thee, and arbiter of war;
Alike the Armada's pride, or spoils of Trafalgar.
Re: :The MGM Weaponry Collab: - (important thingy on page 11)
I got dibs on teh pistol. I should have it done by later today.
http://img39.imageshack.us/img39/8052/capwnsig2s.pngTaxiService wrote:¬_¬ i'm not a quote vending machine.
Re: :The MGM Weaponry Collab: - (important thingy on page 11)
Easily done, add a slight amount of force to the trigger jpt!.Ape Man wrote: Another idea was to make a "jump gun," so that when the player shot the ground they'd go flying up and forwards.
Re: :The MGM Weaponry Collab: - (important thingy on page 11)
It's fun to apply an effect like that to the flashlight, it makes you hover 

http://img39.imageshack.us/img39/8052/capwnsig2s.pngTaxiService wrote:¬_¬ i'm not a quote vending machine.
Re: :The MGM Weaponry Collab: - (important thingy on page 11)
You know, you can make a gun that lets you fly in the direction you are facing.
A problem with jump guns is that you can't see where you're going and would crash into something.
You set the 'X' origin point of a proj to be behind you, and set the timer to explode just behind you, change the force and damage and blah blah blah, and you now haz a gun that shoots bullets behind you and explodes behind you thus pushing you forward~
Maybe you guys already figured that out, but just sharing my idea~
A problem with jump guns is that you can't see where you're going and would crash into something.
You set the 'X' origin point of a proj to be behind you, and set the timer to explode just behind you, change the force and damage and blah blah blah, and you now haz a gun that shoots bullets behind you and explodes behind you thus pushing you forward~
Maybe you guys already figured that out, but just sharing my idea~
Re: :The MGM Weaponry Collab: - (important thingy on page 11)
Ever played Dueling Grounds? Multiple versions, final included a "boost" gun which spawned the projectile below you and boosted you up, an earlier version included a weapon exactly as you described, only it somehow caused the map to crash frequently, so I trashed it.pielogist wrote:You know, you can make a gun that lets you fly in the direction you are facing.
A problem with jump guns is that you can't see where you're going and would crash into something.
You set the 'X' origin point of a proj to be behind you, and set the timer to explode just behind you, change the force and damage and blah blah blah, and you now haz a gun that shoots bullets behind you and explodes behind you thus pushing you forward~
Maybe you guys already figured that out, but just sharing my idea~
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