what is halo aimbot??

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>Shadow<
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Post by >Shadow< » Mon May 28, 2007 10:27 am

Big Birdie wrote:
>Shadow< wrote:While we are on the subject of AIMbots, I have a question for sword.

As Draconic said, I have been trying to make the sniper shots home like the needler in Eschaton. However no matter how high or low I set the homing/turning, the shots always go away from the target. The higher the homing is set too, the sooner the shots will disperse. How do I get them to actually track and hit the target like the needler? Post the response in the Dev Board, please.
You hav to account for the speed of the proj and the homing, which is what your focusing on already. The speed is too fast and because of it trying to home of the target, it curves and misses the person's body, i think that's it. Also think about lead *If that's needed too*. The needler is able to hit because its slow think about that. No ID modification has any relevance to this.
That was the first thing I tried. Even if it was as slow as maybe a snail, it still gradually curved away from the target.
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Post by «Beast» » Mon May 28, 2007 5:02 pm

Wait... curved AWAY?

So... the projectiles actually went out of their way to NOT hit the target? Sounds pretty cool if you ask me. Do that with the Banshee's projectiles.

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Post by >Shadow< » Mon May 28, 2007 9:14 pm

XD! Yea. But they probably would go to the target anyways. I mean, the rocket curved to the target.
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draconic74
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Post by draconic74 » Tue May 29, 2007 12:22 am

CHANGE THE PROJECTILE FROM SNIPER TO SOMETHING ELSE BUT KEEP THE EFFECTS.

:wink:
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Post by >Shadow< » Tue May 29, 2007 2:38 pm

draconic74 wrote:Using Eschaton.

EDIT: I just checked... I thought there was a Projectile ID tag. In that case, Shadow, just take any projectile and give it a sniper trail and make that home instead. I would say Tank Bullets, since you wont have tanks in your "sniper aimer" mod. Its supposed to look unmodded. :P
>Shadow< wrote:Been there, tried that. It didn't work.

I dunno what actually will work at this point. >_>

sword, you should check this out.
:wink:
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Fuel
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Post by Fuel » Tue May 29, 2007 4:50 pm

negative homing if they turn away
should work

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Post by draconic74 » Tue May 29, 2007 6:27 pm

Nope. Lots of negative stuff dont work. Like Negative force... :( I coulda made a black hole gun...

Anyway, here is what Im talking about shadow...

1) Open the map, go to weap tag, select sniper.
2) Open Dependancy Swapper, select sniper
3) Change the sniper round to a tank or something
4) go to proj, take that projectile and give it all sniper effects and impacts etc
5) give it homing.
6) enjoy

that should work
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Post by Fuel » Wed May 30, 2007 10:48 am

draconic74 wrote:Nope. Lots of negative stuff dont work. Like Negative force... :( I coulda made a black hole gun...

Anyway, here is what Im talking about shadow...

1) Open the map, go to weap tag, select sniper.
2) Open Dependancy Swapper, select sniper
3) Change the sniper round to a tank or something
4) go to proj, take that projectile and give it all sniper effects and impacts etc
5) give it homing.
6) enjoy

that should work
negative force works 4 me :roll:

i used it 2 take the sniper from the enemy base :) from my base

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Post by TheSlothist » Wed May 30, 2007 2:34 pm

Mobius wrote:
draconic74 wrote:Nope. Lots of negative stuff dont work. Like Negative force... :( I coulda made a black hole gun...

Anyway, here is what Im talking about shadow...

1) Open the map, go to weap tag, select sniper.
2) Open Dependancy Swapper, select sniper
3) Change the sniper round to a tank or something
4) go to proj, take that projectile and give it all sniper effects and impacts etc
5) give it homing.
6) enjoy

that should work
negative force works 4 me :roll:

i used it 2 take the sniper from the enemy base :) from my base
O_O tell me how ....Now
OMFG THE INTERNET IS SO SRS.

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Post by draconic74 » Thu May 31, 2007 6:45 am

Yes, thats very interesting. Especially since I have tried a few things with that and none work. In fact, the entire Halo community has tried, and has come up with a strange alternate. But no negative force.
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Post by Syperium » Thu May 31, 2007 9:36 am

Haha... I think he's talking about spawn points and a negative float.

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Post by Fuel » Thu May 31, 2007 10:19 am

no i'm talking about negative force lol
i used the plasma pistol (any projectile will work)
i used it to take the sniper rifle from the enemy's base

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Post by Syperium » Thu May 31, 2007 10:23 am

Mobius wrote:thats a lie :roll:

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Post by Altimit01 » Thu May 31, 2007 10:39 am

It works. Just tested it. Negative force in the jpt! will move objects towards whatever shot them.
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Post by Syperium » Thu May 31, 2007 11:22 am

Hmmm...

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