Mota's Tags V1. Release..

Everything about HD, MD, and their mods.

Moderator: Halo Moderators

What Do You Think?

Poll ended at Thu Jan 10, 2008 5:14 pm

Kickass
7
70%
Stupid Noob
3
30%
 
Total votes: 10

TaxiService
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Post by TaxiService » Thu Jan 03, 2008 6:28 am

You'r welcome for the icon.


and... yeah, some tags are missing.


uhhhmm... now i dont remember them... but if you go in scenery tags you will see.

oh wait. they was in.... bulidings tags? ARGH I WANT MY MAC BACK!!!!!
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Mota-Lev
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Post by Mota-Lev » Thu Jan 03, 2008 4:18 pm

The icon you made me was for the tags that were missing.
Stupid tinypic removing my images

KoRnDoG
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Post by KoRnDoG » Thu Jan 03, 2008 4:30 pm

hey since u made a pack with everything else, i think im gonna make a pack with bipds in it. i like seeing new bipds in a mod. but not the same old elites.... they get old.

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Post by Fuel » Thu Jan 03, 2008 4:56 pm

dont get crappy bipds make sure they work too
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KoRnDoG
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Post by KoRnDoG » Thu Jan 03, 2008 5:10 pm

yeah i know. ive got a few good ones. any suggestions?

TaxiService
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Post by TaxiService » Fri Jan 04, 2008 10:53 pm

KoRnDoG wrote:yeah i know. ive got a few good ones. any suggestions?
elites which their colour armour can change and that have health and shield meter. <_<

..you ...got what i mean?
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KoRnDoG
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Post by KoRnDoG » Sun Jan 06, 2008 1:55 pm

yeah. i think i almost have it figured out. maybe.. havnt tested it yet... and the sheild and health meters can just be changed to the regular 1. im working on this thoery for a halo 2 master cheif bipd. for my mod, not the pack. i just need to know how the engine reads things and changes the colors. is it in the meta or the multi? ive been working on the multi cuz its easier lol. i accidentally added bumpmaps too.

jimmyg22
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Post by jimmyg22 » Sun Jan 06, 2008 6:10 pm

neko-chan wrote:Why do imported vehicles prevent vehicles from spawning when they replace a vehi instead of a scen?

[edited]
this is just a theory but if you go to "matg" in eschaton and select globals open the dep. swapper and swap the warthog for example with say the mongoose then the mongoose will spawn where the warthog would normally spawn. idk if that will work, i know it does in CE.
KoRnDoG wrote: im working on this thoery for a halo 2 master cheif bipd. for my mod, not the pack. i just need to know how the engine reads things and changes the colors. is it in the meta or the multi? ive been working on the multi cuz its easier lol. i accidentally added bumpmaps too.
already been done Link

also im having a problem with the pack. when i extracted it i got a bunch of errors saying that it could not extract the tags and when i open the folder there are only a couple tags there but all of the folders are there. im re downloading the pack now

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Post by Kayar » Mon Jan 07, 2008 4:28 pm

Question, Mota: There is a tag in the scenery section labeled "Monitor." (actually, "moniter", you spelt it wrong >.<)
However, all this has in it is a mod2. I haven't bothered to see what this is a model of, but I'd assume it's Guilty Spark. If that's true, then 1. Why is it scenery? 2. Where's the collision and whatever else? 3. Why isn't it a bipd, if it is Guilty Spark?
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KoRnDoG
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Post by KoRnDoG » Tue Jan 08, 2008 11:50 am

jimmyg22 wrote:
KoRnDoG wrote: im working on this thoery for a halo 2 master cheif bipd. for my mod, not the pack. i just need to know how the engine reads things and changes the colors. is it in the meta or the multi? ive been working on the multi cuz its easier lol. i accidentally added bumpmaps too.
already been done Link
but u cant do this with a mac. can u?

jimmyg22
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Post by jimmyg22 » Tue Jan 08, 2008 3:05 pm

i think it was done with HEK and 3ds max.

KoRnDoG
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Post by KoRnDoG » Wed Jan 09, 2008 7:12 pm

yeah..... HEK is for CE and 3ds and max are model formats.
watch my avatar. after it loads theres this AWSOME head shot triple-kill i did. just wait for it....
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Mota-Lev
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Post by Mota-Lev » Thu Jan 10, 2008 4:55 am

Kayar wrote:Question, Mota: There is a tag in the scenery section labeled "Monitor." (actually, "moniter", you spelt it wrong >.<)
However, all this has in it is a mod2. I haven't bothered to see what this is a model of, but I'd assume it's Guilty Spark. If that's true, then 1. Why is it scenery? 2. Where's the collision and whatever else? 3. Why isn't it a bipd, if it is Guilty Spark?
Sorry thats how it was spelt in the map and you all know i'm not one for Grammer. Also its a computer screen. And I guess i'll upload the tags when I get home.
Stupid tinypic removing my images

Kayar
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Post by Kayar » Thu Jan 10, 2008 10:29 am

Mota-Lev wrote:
Kayar wrote:Question, Mota: There is a tag in the scenery section labeled "Monitor." (actually, "moniter", you spelt it wrong >.<)
However, all this has in it is a mod2. I haven't bothered to see what this is a model of, but I'd assume it's Guilty Spark. If that's true, then 1. Why is it scenery? 2. Where's the collision and whatever else? 3. Why isn't it a bipd, if it is Guilty Spark?
Sorry thats how it was spelt in the map and you all know i'm not one for Grammer. Also its a computer screen. And I guess i'll upload the tags when I get home.
Oh, no, it's fine, I just wanted to know if it was Guilty Spark. And I didn't care about the spelling error, I figured it was made by the maker of whatever CE map it came from. Thanks!
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OM3N
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Post by OM3N » Fri Jan 11, 2008 5:38 pm

How can I import tags?

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