Mota's Tags V1. Release..
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- Night Stalker
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- Night Stalker
- Posts: 6887
- Joined: Thu May 24, 2007 5:52 am
- Location: 41.896198, 12.4165945
- Contact:
yeah. i think i almost have it figured out. maybe.. havnt tested it yet... and the sheild and health meters can just be changed to the regular 1. im working on this thoery for a halo 2 master cheif bipd. for my mod, not the pack. i just need to know how the engine reads things and changes the colors. is it in the meta or the multi? ive been working on the multi cuz its easier lol. i accidentally added bumpmaps too.
this is just a theory but if you go to "matg" in eschaton and select globals open the dep. swapper and swap the warthog for example with say the mongoose then the mongoose will spawn where the warthog would normally spawn. idk if that will work, i know it does in CE.neko-chan wrote:Why do imported vehicles prevent vehicles from spawning when they replace a vehi instead of a scen?
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already been done LinkKoRnDoG wrote: im working on this thoery for a halo 2 master cheif bipd. for my mod, not the pack. i just need to know how the engine reads things and changes the colors. is it in the meta or the multi? ive been working on the multi cuz its easier lol. i accidentally added bumpmaps too.
also im having a problem with the pack. when i extracted it i got a bunch of errors saying that it could not extract the tags and when i open the folder there are only a couple tags there but all of the folders are there. im re downloading the pack now
Question, Mota: There is a tag in the scenery section labeled "Monitor." (actually, "moniter", you spelt it wrong >.<)
However, all this has in it is a mod2. I haven't bothered to see what this is a model of, but I'd assume it's Guilty Spark. If that's true, then 1. Why is it scenery? 2. Where's the collision and whatever else? 3. Why isn't it a bipd, if it is Guilty Spark?
However, all this has in it is a mod2. I haven't bothered to see what this is a model of, but I'd assume it's Guilty Spark. If that's true, then 1. Why is it scenery? 2. Where's the collision and whatever else? 3. Why isn't it a bipd, if it is Guilty Spark?
but u cant do this with a mac. can u?jimmyg22 wrote:already been done LinkKoRnDoG wrote: im working on this thoery for a halo 2 master cheif bipd. for my mod, not the pack. i just need to know how the engine reads things and changes the colors. is it in the meta or the multi? ive been working on the multi cuz its easier lol. i accidentally added bumpmaps too.
Sorry thats how it was spelt in the map and you all know i'm not one for Grammer. Also its a computer screen. And I guess i'll upload the tags when I get home.Kayar wrote:Question, Mota: There is a tag in the scenery section labeled "Monitor." (actually, "moniter", you spelt it wrong >.<)
However, all this has in it is a mod2. I haven't bothered to see what this is a model of, but I'd assume it's Guilty Spark. If that's true, then 1. Why is it scenery? 2. Where's the collision and whatever else? 3. Why isn't it a bipd, if it is Guilty Spark?
Stupid tinypic removing my images
Oh, no, it's fine, I just wanted to know if it was Guilty Spark. And I didn't care about the spelling error, I figured it was made by the maker of whatever CE map it came from. Thanks!Mota-Lev wrote:Sorry thats how it was spelt in the map and you all know i'm not one for Grammer. Also its a computer screen. And I guess i'll upload the tags when I get home.Kayar wrote:Question, Mota: There is a tag in the scenery section labeled "Monitor." (actually, "moniter", you spelt it wrong >.<)
However, all this has in it is a mod2. I haven't bothered to see what this is a model of, but I'd assume it's Guilty Spark. If that's true, then 1. Why is it scenery? 2. Where's the collision and whatever else? 3. Why isn't it a bipd, if it is Guilty Spark?
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