MGM Halo Demo Weapons Tournament---Sign-up Thread+Rules

Everything about HD, MD, and their mods.

Moderator: Halo Moderators

Good idea?

Yes.
20
80%
No.
2
8%
Depends/Maybe. (post opinion)
3
12%
 
Total votes: 25

Modzy
Green Beret
Posts: 3058
Joined: Fri Feb 22, 2008 11:06 pm
Location: Portland, OR

Post by Modzy » Mon Jun 30, 2008 10:14 pm

Slappey wrote:
sword wrote:I'll just leave you guys to guess what it is that I'm making.
oh teh noez! not THAT!...

of course not that you'd tell me even if i paid you, lol

momomomhohohohhahahahahhahahaha you will never guess what mine is >:{D

(maybe swords weap will be a sword :wink:)

sword
Ranger
Posts: 1077
Joined: Tue Feb 07, 2006 6:53 pm

Post by sword » Mon Jun 30, 2008 10:23 pm

ROF: 3-5
Max Damage: Pistol
Damage Modifiers: All set to be even damage
Max Ammo: I think 002 had it right. I like divisible by 2 and 4, so my max is 256 right now, though that's easy enough to change.
Homing: Who needs homing?
Grenades: Yes, but no massive explosion that takes out the whole map.
Melee: Hell yes.
Projectiles Fired: 3 max (If 3, damage must be less than 10, if 2, less than 12)


Also, I think that the weapon should be created only through editing of a weapon, projectile, and projectile damage tag. This way only the weapon and projectile tags have to be injected into the map to make it work, making it much easier to distribute.
The sword.

Image

Modzy
Green Beret
Posts: 3058
Joined: Fri Feb 22, 2008 11:06 pm
Location: Portland, OR

Post by Modzy » Mon Jun 30, 2008 11:47 pm

But my weap has big round bubble D: how do I get that in meta?

Slapzy
Ranger
Posts: 1806
Joined: Mon May 05, 2008 3:21 pm
Location: ~root@208.113.172.130# sudo rm -f /

Post by Slapzy » Tue Jul 01, 2008 1:11 am

mr mods.... shhhhhhh!
~ Teh Slapz
Image
TaxiService wrote:OMG BARREL ROLL ON ACIDS
._. \·. |: /.· .-. ·.\ :| .·/ ._. \·. |: /.· .-. ·.\ :| .·/ ._.
WHOOHHAGHGHHGEHGR

User avatar
Moxus
Delta Force
Posts: 4704
Joined: Sun Jun 24, 2007 9:01 am
Location: {_-({[]})-_}
Contact:

Post by Moxus » Tue Jul 01, 2008 3:05 am

There's only one problem that I have with Sword's variation on the rules: The Belm Rifle has a fast ROF so that it looks like a laser, not so that it'll kill quickly. It takes three seconds of consistent, maintained laser contact with an opponent's body to kill said enemy. In addition, to help balance things out, the weapon will also (likely) overheat after each kill.

Hopefully, you guys will let the Belm Rifle fly.

-=Moxus=-

P.S. I'm going to package the weapon into it's own tags, to make it easier to implement in a map.

EDIT: I can also host.
Image
Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Kayar
Delta Force
Posts: 4214
Joined: Mon Jul 16, 2007 11:59 am
Location: Elsewhere.

Post by Kayar » Tue Jul 01, 2008 5:32 am

Okay guys, Sword's and 002's rules sound good. Now, there's just one other thing... Headshots. Do we allow or not? It's an instant-kill, so I'm placing my vote against it, but it's up to the majority.

I'll be updating the first post with the "rules," then I'll start matching up a tournament graph whatchamacallit. Schedule. Yeah, schedule sounds about right...
Image
~Kayar~
TaxiService wrote:You haven't seen like the 90% of the dicks i drew. Someday i'll make a website where people will be able to browse the contents of my old notebooks.
WilliamSub wrote:They flock with your hormones
MGM Sig

User avatar
zapconquest
Ranger
Posts: 1336
Joined: Sat Dec 09, 2006 11:31 am
Location: on a secret mission in uncharted space
Contact:

Post by zapconquest » Tue Jul 01, 2008 7:25 am

Hey, I'm in. Cool idea.

Kayar
Delta Force
Posts: 4214
Joined: Mon Jul 16, 2007 11:59 am
Location: Elsewhere.

Post by Kayar » Tue Jul 01, 2008 7:40 am

Okay, I've worked out a schedule. I will wait another day before posting the schedule. I also might make a map, which will be posted. No major changes, I'll probably just build a battling platform out of logs or an imported something-or-other.
Image
~Kayar~
TaxiService wrote:You haven't seen like the 90% of the dicks i drew. Someday i'll make a website where people will be able to browse the contents of my old notebooks.
WilliamSub wrote:They flock with your hormones
MGM Sig

Slapzy
Ranger
Posts: 1806
Joined: Mon May 05, 2008 3:21 pm
Location: ~root@208.113.172.130# sudo rm -f /

Post by Slapzy » Tue Jul 01, 2008 9:00 am

tetrahedrons :wink: (taxi)
~ Teh Slapz
Image
TaxiService wrote:OMG BARREL ROLL ON ACIDS
._. \·. |: /.· .-. ·.\ :| .·/ ._. \·. |: /.· .-. ·.\ :| .·/ ._.
WHOOHHAGHGHHGEHGR

User avatar
Moxus
Delta Force
Posts: 4704
Joined: Sun Jun 24, 2007 9:01 am
Location: {_-({[]})-_}
Contact:

Post by Moxus » Tue Jul 01, 2008 9:05 am

Kayar wrote:Okay guys, Sword's and 002's rules sound good. Now, there's just one other thing... Headshots. Do we allow or not? It's an instant-kill, so I'm placing my vote against it, but it's up to the majority.

I'll be updating the first post with the "rules," then I'll start matching up a tournament graph whatchamacallit. Schedule. Yeah, schedule sounds about right...
What about the Belm Rifle though? If you go with those rules, it won't be allowed in.

-=Moxus=-

P.S. I fixed the contrail, so that anyone using Advanced Shaders can see the Laser.
Image
Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Kayar
Delta Force
Posts: 4214
Joined: Mon Jul 16, 2007 11:59 am
Location: Elsewhere.

Post by Kayar » Tue Jul 01, 2008 9:11 am

^ I'm thinking to allow the belm rifle. The way I see it, if a weapon has a high ROF but with low damage, it's fine, same way that multiple projectiles get lower damage.
Image
~Kayar~
TaxiService wrote:You haven't seen like the 90% of the dicks i drew. Someday i'll make a website where people will be able to browse the contents of my old notebooks.
WilliamSub wrote:They flock with your hormones
MGM Sig

User avatar
Moxus
Delta Force
Posts: 4704
Joined: Sun Jun 24, 2007 9:01 am
Location: {_-({[]})-_}
Contact:

Post by Moxus » Tue Jul 01, 2008 9:31 am

Kayar wrote:^ I'm thinking to allow the belm rifle. The way I see it, if a weapon has a high ROF but with low damage, it's fine, same way that multiple projectiles get lower damage.
if you'd prefer, I had another weapon in mind that I could make.

-=Moxus=-
Image
Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Modzy
Green Beret
Posts: 3058
Joined: Fri Feb 22, 2008 11:06 pm
Location: Portland, OR

Post by Modzy » Tue Jul 01, 2008 12:18 pm

Are AI aloud to come out of the gun? LOL

Altimit01
Eschaton Dev
Eschaton Dev
Posts: 2108
Joined: Sun Apr 15, 2007 7:43 pm

Post by Altimit01 » Tue Jul 01, 2008 12:27 pm

My completely unfair concept is still viable under these rules and I will wait until the dead line to post any info relating to it.
Disclaimer: I am no longer active. Any posts, PMs or other communication I use has no guarantee of accuracy or follow up.
Download Eschaton: Mediafire

Modzy
Green Beret
Posts: 3058
Joined: Fri Feb 22, 2008 11:06 pm
Location: Portland, OR

Post by Modzy » Tue Jul 01, 2008 12:29 pm

Altimit01 wrote:My completely unfair concept is still viable under these rules and I will wait until the dead line to post any info relating to it.

Same here only Im posting my old ideas so I can confuse people :P

Post Reply

Who is online

Users browsing this forum: No registered users and 3 guests