:The MGM Weaponry Collab: - Release Imminent

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Hostbot
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Re: :The MGM Weaponry Collab: - We Have Reached Stage 2 :D

Post by Hostbot » Thu Jul 09, 2009 2:07 pm

Here it is! I made it a snow shotgun! I swaped proj with sniper like last time, and made a ice bitmap. I also merged the bitmaps.map with the bloodgulch.map.

http://www.filefront.com/14006663/SnowShotgun%201.0.zip
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Kayar
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Re: :The MGM Weaponry Collab: - We Have Reached Stage 2 :D

Post by Kayar » Fri Jul 10, 2009 6:40 am

Al Capwn wrote:You mean Kayar? Or Nichola Tesla?
Nikola Tesla. Most awesome scientist ever.
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a worm
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Re: :The MGM Weaponry Collab: - We Have Reached Stage 2 :D

Post by a worm » Fri Jul 10, 2009 8:04 am

Wait...are you talking about the Swiss scientist that discovered the effects of LSD circa 1943?
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Re: :The MGM Weaponry Collab: - We Have Reached Stage 2 :D

Post by tokage » Fri Jul 10, 2009 10:41 am

Towards the end of the year, I had to do a report on LSD @.@
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Altimit01
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Re: :The MGM Weaponry Collab: - We Have Reached Stage 2 :D

Post by Altimit01 » Fri Jul 10, 2009 1:35 pm

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Nikola Tesla: inventor of alternating current and rival of Edison.
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Monk34
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Re: :The MGM Weaponry Collab: - We Have Reached Stage 2 :D

Post by Monk34 » Fri Jul 10, 2009 1:55 pm

a worm wrote:Wait...are you talking about the Swiss scientist that discovered the effects of LSD circa 1943?
Why would that guy invent the Tesla coils?
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G[v]N
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Re: :The MGM Weaponry Collab: - We Have Reached Stage 2 :D

Post by G[v]N » Fri Jul 10, 2009 5:14 pm

Can we get back on topic?

Well, collab participants, right now we're just waiting for Fuel to submit the last part. He says his part is all done, but he still has to fix some parts that nawbs did. The nawb's names were unmentioned. The only clue was "bad vehicles".

Wa-la-la-la-la.
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Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Al Capwn
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Re: :The MGM Weaponry Collab: - We Have Reached Stage 2 :D

Post by Al Capwn » Fri Jul 10, 2009 5:55 pm

Yes, then I need to plug in veen's reticle, and then the map gets passed over to sparky to work some more magic and make it so we don't spawn in the rocks anymore.
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G[v]N
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Re: :The MGM Weaponry Collab: - We Have Reached Stage 2 :D

Post by G[v]N » Fri Jul 10, 2009 6:35 pm

And then we can ACTUALLY BETA TEST! O_o

Omg capwn get that friggin image outta your sig.
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Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Al Capwn
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Re: :The MGM Weaponry Collab: - We Have Reached Stage 2 :D

Post by Al Capwn » Fri Jul 10, 2009 6:44 pm

My hat sig? What's wrong with it? O.o
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TaxiService wrote:¬_¬ i'm not a quote vending machine.
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Fuel
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Re: :The MGM Weaponry Collab: - We Have Reached Stage 2 :D

Post by Fuel » Fri Jul 10, 2009 9:43 pm

Looks like a normal hat to me
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Re: :The MGM Weaponry Collab: - We Have Reached Stage 2 :D

Post by Sparky » Fri Jul 10, 2009 10:02 pm

How's it going, Fuel? I'd be happy if you could use your graphix powers on the ground bitmap to make it "nice and smexy looking," as Al put it.

Also, Al, I'm not doing any weapon placements, right? Just placing everything else.
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Re: :The MGM Weaponry Collab: - We Have Reached Stage 2 :D

Post by Al Capwn » Fri Jul 10, 2009 10:27 pm

All the weapon placements should be fine, you should just be doing scenery. And player spawns.
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G[v]N
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Re: :The MGM Weaponry Collab: - We Have Reached Stage 2 :D

Post by G[v]N » Sat Jul 11, 2009 2:57 am

Al Capwn wrote:My hat sig? What's wrong with it? O.o
It used to be a crazy long Imageshack thing.

Gogo Sparky!
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Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Al Capwn
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Re: :The MGM Weaponry Collab: - We Have Reached Stage 2 :D

Post by Al Capwn » Fri Jul 17, 2009 4:58 pm

Fueg, you haz the map done yet?
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TaxiService wrote:¬_¬ i'm not a quote vending machine.
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