Presenting...SUGARLUMPS first bitmaps~!
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Re: Presenting...SUGARLUMPS first bitmaps~!
I didn't release a single thing in that thread.
Dead. derp
Re: Presenting...SUGARLUMPS first bitmaps~!
but your gonna...
ARGH nvm! you win!
ARGH nvm! you win!
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.
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- Ranger
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Re: Presenting...SUGARLUMPS first bitmaps~!
Sorry? I don't get that....Altimit01 wrote:Probably the image import having trouble calculating the correct color for a high contrast section of your picture. What image type is it in Halo? DXT2/3 or 4/5 maybe?
Re: Presenting...SUGARLUMPS first bitmaps~!
Eschaton has a custom image converter to take basic image information and create DXT formatted images (which is what Halo uses). The math involved in the compression is complex and Eschaton doesn't always produce the best result. In high contrast sections the errors are going to be more obvious due to the nature of how the compression works. There's a more in-depth explanation of what's involved here. You might try with HMT or some other tool.
Disclaimer: I am no longer active. Any posts, PMs or other communication I use has no guarantee of accuracy or follow up.
Download Eschaton: Mediafire
Download Eschaton: Mediafire
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- Commando
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Re: Presenting...SUGARLUMPS first bitmaps~!
I'll tell you what screws up when you import images into different types of bitmaps:
DXT1: Nothing.
DXT2/3: Image screws up, mask/alpha is still fine.
DXT4/5: Image is fine, mask/alpha screws up.
A8R8G8B8: Nothing screws up! That's why I use it, but it takes up more memory.
I don't know about the other image types, since I never use those anyways.
DXT1: Nothing.
DXT2/3: Image screws up, mask/alpha is still fine.
DXT4/5: Image is fine, mask/alpha screws up.
A8R8G8B8: Nothing screws up! That's why I use it, but it takes up more memory.
I don't know about the other image types, since I never use those anyways.
Dead. derp
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- Operative
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Re: Presenting...SUGARLUMPS first bitmaps~!
Aye whats the bitmap tag for that shield bar that sugar was complaining about the fuzzy thingy
"I love mota and want to take him out on a date cause I am a giant faggot and like to kill mice then eat their insides." Løki

^Knock Knock

^Knock Knock
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- Ranger
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Re: Presenting...SUGARLUMPS first bitmaps~!
^Bitmap tag: HUD Background or something like that
Is it because i didn't use the mask but selected the image itself so it became fuzzy?
Is it because i didn't use the mask but selected the image itself so it became fuzzy?
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Re: Presenting...SUGARLUMPS first bitmaps~!
Sugar your trying uber hard to keep this topic alive ¬_¬
"I love mota and want to take him out on a date cause I am a giant faggot and like to kill mice then eat their insides." Løki

^Knock Knock

^Knock Knock
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Re: Presenting...SUGARLUMPS first bitmaps~!
I just want u guys to see this:
Well its HUD and it involves bitmaps so it something of my creation that involves bitmaps. So posting here is correct
Rofl's HUD Template-i messed around...
Result:
First attempt

Fail
____________________
Second attempt


Better, and as Rofl said. In the light, its hardly visible and doesnt' get in the way of your view. In the dark, its more visible.
How can i improve it?
Well its HUD and it involves bitmaps so it something of my creation that involves bitmaps. So posting here is correct
Rofl's HUD Template-i messed around...
Result:
First attempt

Fail
____________________
Second attempt


Better, and as Rofl said. In the light, its hardly visible and doesnt' get in the way of your view. In the dark, its more visible.
How can i improve it?
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- Commando
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Re: Presenting...SUGARLUMPS first bitmaps~!
WAAAY to opaque if you ask me. But hey, 10% opacity is already really opaque...
Dead. derp
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Re: Presenting...SUGARLUMPS first bitmaps~!
Hey can you post download links for these bitmaps? And the brute pistol too? Can't believe no one's asked yet. Much appreciated.
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- Ranger
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Re: Presenting...SUGARLUMPS first bitmaps~!
As much as i like my own topic, i can't simply allow you to bump topics whenever you feel like it. These bitmaps aren't that good, but if you want them, I'll get pie to upload for you guys.
*The visor isn't in the bitmaps. Its rofl's temp*
-Topic ends here, further posts please be made through pms-
*The visor isn't in the bitmaps. Its rofl's temp*
-Topic ends here, further posts please be made through pms-
Re: Presenting...SUGARLUMPS first bitmaps~!
The warthog reticle looks familiar... Ya know what? That map with all the bitmaps, reminds me TOO much of snowgulch. Im not saying you plagiarized. But it seems to resemble it.
ᕦ( ͡°╭͜ʖ╮͡° )ᕤ
Visiting this website is filled with nostalgia. Its like going to an old home.
Thank you for all the memories. Never change.
Visiting this website is filled with nostalgia. Its like going to an old home.
Thank you for all the memories. Never change.
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- Ranger
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Re: Presenting...SUGARLUMPS first bitmaps~!
Ya the reticule's idea was mainly from snowgulch, and thats why i didn't release it, cause that ret wasn't my idea..in a way.
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