Gravity Ray & Halflife Grav Gun [Capwn]

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Noodle
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Re: Gravity Ray & Halflife Grav Gun [Capwn]

Post by Noodle » Sun May 24, 2009 6:16 pm

^Devious' 1337th post. I recommend you do the same as I did and post only in spammington for one day to keep it like that. Then do some thing in your sig saying that you're leet.

Al Capwn
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Re: Gravity Ray & Halflife Grav Gun [Capwn]

Post by Al Capwn » Sun May 24, 2009 7:58 pm

Wow, it got bumped. I just realized that I never got around to making my uber awesome grav gun.
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Slapzy
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Re: Gravity Ray & Halflife Grav Gun [Capwn]

Post by Slapzy » Sun May 24, 2009 8:03 pm

Please do O_O
I never saw this topic before, and so far it's quite entertaining.
~ Teh Slapz
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Al Capwn
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Re: Gravity Ray & Halflife Grav Gun [Capwn]

Post by Al Capwn » Sun May 24, 2009 8:14 pm

lol, I'm probably going to make it either for the collab or as part of my new mod, which you saw a little bit of earlier ;)

Want me to PM you the linky so you can see it with teh new tags and awesomeness?
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seabeast
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Re: Gravity Ray & Halflife Grav Gun [Capwn]

Post by seabeast » Sun May 24, 2009 8:21 pm

I can has PM of awesomeness?

Slapzy
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Re: Gravity Ray & Halflife Grav Gun [Capwn]

Post by Slapzy » Sun May 24, 2009 8:45 pm

Al Capwn wrote:lol, I'm probably going to make it either for the collab or as part of my new mod, which you saw a little bit of earlier ;)

Want me to PM you the linky so you can see it with teh new tags and awesomeness?
Yes Indeed.
~ Teh Slapz
Image
TaxiService wrote:OMG BARREL ROLL ON ACIDS
._. \·. |: /.· .-. ·.\ :| .·/ ._. \·. |: /.· .-. ·.\ :| .·/ ._.
WHOOHHAGHGHHGEHGR

draconic74
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Re: Gravity Ray & Halflife Grav Gun [Capwn]

Post by draconic74 » Mon May 25, 2009 12:34 am

Which Grav Gun? The original (bit laggy with the effects), the reworked gun (draws and has secondary grav pulse push), or the near- HL2 replica (pushes, pulls, combined = hover, has repulse firing effect at very close range).

I say we go for the third, as it follows the Grav Gun model the best and it was the most fun out of the three to use. And its tweaked so you can hover objects!
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Al Capwn
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Re: Gravity Ray & Halflife Grav Gun [Capwn]

Post by Al Capwn » Mon May 25, 2009 12:44 am

Uhm, I was lazy so I just extracted the grav gun out of my Meta showcase mod. It was the first kind, I believe.
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draconic74
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Re: Gravity Ray & Halflife Grav Gun [Capwn]

Post by draconic74 » Mon May 25, 2009 5:53 pm

Hmm... That thing makes awful lag for me after a half second of firing. Plus, you really dont need to see the gravity. Ill find the other two grav guns and send the map to you.
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Al Capwn
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Re: Gravity Ray & Halflife Grav Gun [Capwn]

Post by Al Capwn » Mon May 25, 2009 5:57 pm

But seeing gravity is cool :P
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draconic74
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Re: Gravity Ray & Halflife Grav Gun [Capwn]

Post by draconic74 » Mon May 25, 2009 9:35 pm

Not when you watch it as a slideshow... Plus, you dont see the HL2 gravity, the Force, or gravity itself. And it doesnt have dual function, so you can only pull manually.
http://www.mediafire.com/?sharekey=0efa ... f6e8ebb871

This is the download with both the "improved" grav gun and the realistic one. The improved one keeps the automatic balance AoE and includes a secondary pulse fire. The realistic one contains the Grav Gun that does primary pull, secondary push, and smaller AoE that pulse pushes. I think it would work the best, especially if you end up with two guns at once (two large AoE pushes wouldn't work so well when overlapped...) With the realistic one, any number of people can use the gun at once, provided that they aren't within 5 feet of each other. The large AoE makes it hard to have multiple people unless they are out of the range of 20 or more feet.
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