[Public Beta]Blizzard

Everything about HD, MD, and their mods.

Moderator: Halo Moderators

Amy
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[Public Beta]Blizzard

Post by Amy » Wed Dec 02, 2009 7:44 pm

Well, here's a nice peek of what's to come in Blizzard

MediaFire: http://www.mediafire.com/?n2jd4uznjmi
FileFront: http://www.filefront.com/15054589/Blizzard.zip/

Blizzard

This mod takes place in new BSP. No more bloodgulch or island. The BSP has a small shaft base where blue spawns, and a big underground base where red spawns. The rest of the map is a snowy and icy land.
The mod supports

- Weapon Modifications
Every weapons has been skinned to look more snowish like, and have had some minor/major changes counting on the weapon
- AR is now Suppressed AR
- Pistol is now Silenced Pistol
- Plasma Cannon is now Crystalline Launcher
- Needler is now Fuel spike [shooter]
- Plasma Rifle is now .... uhh... a Plasma Rifle modded?
- Rocket launcher is now Gauss Cannon

- New Weapons
Completely new weapon ideas that fit into the Halo story quite nicely.
- Anti- AIrcraft Minigun
- Energy sword ( supports FP view)
- Spartan Laser
- Sentinel Beam


- Skulls
- a secret skull on map that gives you god powers

- Vehicles
-have been skinned and modded.

- Biped
- Cyborg has been skinned to have snowy-like camouflage, but tints it to your profile color in slayer.

-A Unique Particle System
- BSP has snow particles only in outside parts of BSP.

NOTE: you must have all vehicles spawned to play this!!!
Bugs: in red base behind the flag, one hanger_wall didn't spawn, so you can see end of map...ignore that.
Pictures:
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I dedicate this mod to...
Feather: for being such a good friend and a good member of this community
Seafire: for being a GREAT friend and helping me along the way.

Speciel Thanks to..
Deox
Tracker

Thanks for downloading!
Hope you enjoy!

I am fixing up some bugs before releasing FINAL VERSION, which should be within a month.
Last edited by Amy on Sat Dec 05, 2009 7:27 am, edited 3 times in total.

Sugarlumps
Ranger
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Joined: Mon Aug 03, 2009 10:42 pm

Re: [Mod]Blizzard

Post by Sugarlumps » Wed Dec 02, 2009 9:24 pm

Mm.....trying it out now...

Wait, you didn't say anything about my report!

There are tanks now?
Image
Click!

RXA
Operative
Posts: 200
Joined: Wed Jul 22, 2009 8:51 pm

Re: [Mod]Blizzard

Post by RXA » Wed Dec 02, 2009 10:13 pm

Wow! Looks nice! Downloading now :D

Sorry, I'm having a hard time to get this to work. Are you supposed to use Taxi's Gametypes to spawn all vehicles?

kiddten
Commando
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Location: Nova Zeelandia.

Re: [Mod]Blizzard

Post by kiddten » Wed Dec 02, 2009 10:42 pm

yes, you do need the gametype builder.
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES

RXA
Operative
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Joined: Wed Jul 22, 2009 8:51 pm

Re: [Mod]Blizzard

Post by RXA » Wed Dec 02, 2009 11:01 pm

What do you change the vehicle numbers to?

kiddten
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Posts: 2469
Joined: Wed Sep 30, 2009 1:42 am
Location: Nova Zeelandia.

Re: [Mod]Blizzard

Post by kiddten » Wed Dec 02, 2009 11:03 pm

to whatever you want
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES

RXA
Operative
Posts: 200
Joined: Wed Jul 22, 2009 8:51 pm

Re: [Mod]Blizzard

Post by RXA » Wed Dec 02, 2009 11:05 pm

I changed them all to 4 but it crashed. Then I changed it all to 1 then it crashed.

kiddten
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Joined: Wed Sep 30, 2009 1:42 am
Location: Nova Zeelandia.

Re: [Mod]Blizzard

Post by kiddten » Wed Dec 02, 2009 11:06 pm

then i guess 2 or 3. or it is a corrupt map.
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES

RXA
Operative
Posts: 200
Joined: Wed Jul 22, 2009 8:51 pm

Re: [Mod]Blizzard

Post by RXA » Wed Dec 02, 2009 11:08 pm

Lol, k. Did you play it? Can you tell me what number u put it at?

kiddten
Commando
Posts: 2469
Joined: Wed Sep 30, 2009 1:42 am
Location: Nova Zeelandia.

Re: [Mod]Blizzard

Post by kiddten » Wed Dec 02, 2009 11:08 pm

no i can't get it yet. not on the right computer.
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES

RXA
Operative
Posts: 200
Joined: Wed Jul 22, 2009 8:51 pm

Re: [Mod]Blizzard

Post by RXA » Wed Dec 02, 2009 11:09 pm

oh k

G[v]N
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Re: [Mod]Blizzard

Post by G[v]N » Thu Dec 03, 2009 1:45 am

I can't unarchive the .zip. Says the archive is corrupted or something. Is it just me?

EDIT:
Meh, successfully un-archived it using Unarchive Utility. But no matter what I do, my Halo crashes everytime I try to play the mod.
Image
Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Amy
Green Beret
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Re: [Mod]Blizzard

Post by Amy » Thu Dec 03, 2009 5:15 am

hmm.... i will check it out


Nothing appears to be wrong, i tested archive and map....

i will try downloading it and trying....

also, you must have all vehicles set to max to play awesomely.


EDIT:
i downloaded the map, and the archive works fine....but the map DOES crash...but the original map i uploaded works fine....
so im removing the link until i get back from school and fix all this.
MGM Sig
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.

Noodle
Delta Force
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Re: [Mod]Blizzard

Post by Noodle » Thu Dec 03, 2009 6:34 am

Amy wrote:Seafire: for being a GREAT friend and helping me along the way.
<3<3<3<3<3<3<3<3<3<3<3<3<3

Amy
Green Beret
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Joined: Mon Nov 17, 2008 6:22 pm
Location: Mota-Lev's house.
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Re: [Mod]Blizzard

Post by Amy » Thu Dec 03, 2009 1:37 pm

Uploading again, expect it by tonight >_>
MGM Sig
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.

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