CE materials
Posted: Sun Aug 29, 2010 3:16 pm
hey. i just got a PC, and i was wondering if i made my own mods on there, then converted them to demo, would it be considered ripping?
Your source for Mac game mods.
http://www.macgamingmods.com/forum/
http://www.macgamingmods.com/forum/viewtopic.php?f=40&t=16399
well... >_> it would still be modding! just... CE modding! it is theoretically easier to get things done in there.Divine wrote:It wont be ripping, but it wouldnt be modding >_>
Just wait for Architect. Modzy! come in here and tease us with a development screenshot.TaxiService wrote:though it can't be bad to create some things in CE, can it?
i don't know, you could start off doing things in CE and then keep editing using eschaton! XD for instance, you could duplicate the seat chunks of a banshee using CE and then place them on the wings and giving them W-passenger string thing... and stuff!! O_O i don't know!!
anywaywell... >_> it would still be modding! just... CE modding! it is theoretically easier to get things done in there.Divine wrote:It wont be ripping, but it wouldnt be modding >_>
But still, Eschaton here can do almost everything a CE tag editor would do. :-\ what we miss is a tag creator, but we can duplicate and edit existing ones so i am not sure why we still keep being so hostile against CE modding. :-\
i'd understand hostility if we were still modding using hex editors or other ancient tools, but what we can do to maps is roughly the same as what CE users can do now, isn't it? o_O
MOXUS WHERE AR'CHA?!! DEBATE WITH MEH PLZZ D:
D: but CE maps are mods! What do you mean as modding?Moxus wrote:...that didn't involve modding.
Mods are modifications of a game, usually in which elements of the original game are manipulated. In that sense, CE maps aren't mods since they create instead of modify.TaxiService wrote:D: but CE maps are mods! What do you mean as modding?Moxus wrote:...that didn't involve modding.
crap you're right! o_oMoxus wrote:Mods are modifications of a game, usually in which elements of the original game are manipulated. In that sense, CE maps aren't mods since they create instead of modify.
There is always the modding that results in testing the map with friends and making updates with our Mac tools and releasing those updates, for me, anyway.Divine wrote:Moxus makes a good point. If you make a map completely in CE and release it for mac it would be stupid. You should release it on halomaps, not here.
Although what taxi said is true. Using CE to help our modding is useful. Like me making a scen piece on CE because i need a specific one for a scen map i am making, or for making a sound tag.
But really, the more you use CE to make mods the less true modifying there will be.
Not much has changed since I last posted stuff. I'm very busy, and when I have time I work on Pearl.olly12345 wrote: Just wait for Architect. Modzy! come in here and tease us with a development screenshot.