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how to make the hud ritecule move

Posted: Sat Nov 20, 2010 6:40 am
by ninosmr .
this is for my awesome combo mod. i heard that you can make the hud move, and i have seen video proof that the ritecle(i have no idea how to spell it) can expand and retract, but i cannot figure out how does anyone know how to make this happen on a mac?







yes, i searched for like 10 minutes

Re: how to make the hud ritecule move

Posted: Sat Nov 20, 2010 7:13 am
by Bozzy
Try duplicating the reticule and make the second one larger using Eschaton's bitmap extracting. Then create a script for the wphi that uses the bigger reticule every time it fires, like Halo: Reach does.

Re: how to make the hud ritecule move

Posted: Sat Nov 20, 2010 8:40 am
by ninosmr .
thank you. um, could you tell me how to make scripts like that, becuase i'm kind of a noob at hexedit. i have never used it before.

Re: how to make the hud ritecule move

Posted: Sat Nov 20, 2010 8:44 am
by Mgalekgolo
nonono. it was a looping animation you saw(atleast thats what i heard).

Re: how to make the hud ritecule move

Posted: Sat Nov 20, 2010 2:31 pm
by kiddten
its a animation. in the weapon model, there is a flat plane right in the middle of the screen. to do such things needs Custom Edition.

Re: how to make the hud ritecule move

Posted: Sat Nov 20, 2010 7:08 pm
by Sparky
That's quite clever!

Re: how to make the hud ritecule move

Posted: Mon Nov 22, 2010 8:27 am
by Mgalekgolo
yeah. that videos been around for a few years now.