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Spawning
Posted: Sat Jan 15, 2011 3:56 pm
by Sn0w.W01f
some things i need help with
1) How do you make the ai spawn with different weapons in campaign?
2) How do you change which ai spawn.
3) Also i add spartans to my map but there white can i change the color?
Re: Spawning
Posted: Sat Jan 15, 2011 7:12 pm
by Mgalekgolo
Hi,
first, use proper grammar
edit: nvm your fine.
second,
for a weapon switch in campaign, you want to replace the weapon(WEAP) in an ACTV tag.
note that you cannot use weapons not designed for the character unless you change the strings(ask if you need a tut). for example, a grunt cannot hold an assault rifle without a string change.
For spartan color changing:
find the cyborg bitmap thats white(change it to whatever you want).
for changing which AI spawn, you swap this
pay attention to which tag im using. In the SCNR tag.
hope i answered them all.
Re: Spawning
Posted: Sat Jan 15, 2011 9:50 pm
by kiddten
Mgalekgolo wrote:
First, use proper grammar.
lol.
Re: Spawning
Posted: Sat Jan 15, 2011 10:50 pm
by Sparky
The spawning itself is done via scripts, but the references of those scripts can be changed like he said. That's all handled in the scnr tag. The cyborg biped can be colored differently by editing its bitm tag's image.
Re: Spawning
Posted: Sun Jan 16, 2011 6:25 am
by Mgalekgolo
i said the image thing. and bunneh, yeah...
Re: Spawning
Posted: Sun Jan 16, 2011 8:30 pm
by ßlade
Hi Sn0w W01F!
You found me on MGM too?!

Stalker...
Nice job Mgalekgolo (or should I say... Myles S. Gregory?), I was wondering about this stuff a while ago...
Re: Spawning
Posted: Mon Jan 17, 2011 8:17 am
by Mgalekgolo
lol whose the stalker. actually this is my friends computer. I showed him how to mod, but he doesnt want to go on Mgm.
Re: Spawning
Posted: Mon Jan 17, 2011 9:45 am
by zapconquest
anyone know how to change spawn time?
Re: Spawning
Posted: Mon Jan 17, 2011 1:18 pm
by Sparky
For players, gametypes.
For AI, it's in the scnr tag under Encounters.