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Sparky wrote:Let's send a letter to MacSoft requesting the source code for the Halo Universal Binary.
There are many reasons why we would want to do this. Our main purpose is to create a demo version for Halo UB. Please submit your letter proposals here and we'll come up with a single revision to send as a letter, and I'll make a follow-up phone call to them when the time comes.
Go ahead and get together over Mumble and use CollabEdit.com to make the letter. I'll propose one here too.
Sparky wrote:I have a definite contact now regarding the source code. My question for you all is, will you be willing to work on it?
dirk wrote:Sparky wrote:I have a definite contact now regarding the source code. My question for you all is, will you be willing to work on it?
No. You will not get the code and will not get anyone to work on it because there is no way to track these people and hold them accountable of having access.
It seems the best situation for us all would be to have access to the source code, either directly or indirectly. I've been getting in touch with developers and maintainers of various versions of this in order to gather a better idea of where the game is in its development and to establish a relationship of communications with these people -- as you put it, "conversing with the big guys".
I've also been asking around for ideas for improvements of the game at the forums at MGM, at HaloMaps.org and at 343 Industries. I plan to get most of the big ideas together and use them to get a better idea of the value and approach of discussion while contacting the Halo licensing person at Microsoft I was referred to by 343i's forum community representative.
I will present what information I can legally share here while determining whether the potential value in dollars matches up to the licensing costs. The license would be an investment.
Indirectly affecting the source code would mean working directly with MacSoft and Gearbox.
All this also applies to the Halo Editing Kit by Gearbox which I would probably simply fix up and then integrate into Zeus for both PC and Mac.
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