Skyrim mod: worth it?

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Ninosmr.

Skyrim mod: worth it?

Postby Ninosmr. » Mon Apr 02, 2012 9:22 pm

hey guys, since my last attempt at a mod failed horribly, i thought i would move away from ponies and try to do a skyrim mod, with melee only gameplay and taking place in battle creek, what do you guys think? if you are going to rage at me, just delete this post, I'll just make the mod for my own enjoyment.

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Sparky
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Re: Skyrim mod: worth it?

Postby Sparky » Mon Apr 02, 2012 11:22 pm

I've just recently dabbled with the Creation Kit also. Fun stuff like making horses faster :D
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Amy
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Re: Skyrim mod: worth it?

Postby Amy » Tue Apr 03, 2012 3:09 pm

^I think he means a mod in halo based off of Skyrim, not a mod of skyrim.
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Mgalekgolo
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Re: Skyrim mod: worth it?

Postby Mgalekgolo » Tue Apr 03, 2012 5:58 pm

Mods for skyrim are great, though.
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Ninosmr.

Re: Skyrim mod: worth it?

Postby Ninosmr. » Fri Apr 06, 2012 9:35 pm

Yes. i was thinking of adding a few swords into bloodgulch, some katana reskins, and changing the flamethrower effect to fire from a hand (is there a weapon called fist or something?) and also making a custom sound file for a FUS RO DAH shout (maybe a few others like fire breath and marked for death) and with sparky's permission use his bloodgulch extreme template for the map. I'll have pics as soon as i am done with he flames effect and adding a fus ro dah without the sounds, just like a scorpion shell explosion without the crap, just the jpt? also, if anybody has a sound file of fus ro dah i would really appreciate it, instead of having to make my own (somehow)

Ninosmr.

Re: Skyrim mod: worth it?

Postby Ninosmr. » Tue Apr 10, 2012 8:29 am

alright, got the fusrodah.ogg file, can somebody tell me how to import?

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Re: Skyrim mod: worth it?

Postby Zanghfei » Tue Apr 10, 2012 4:24 pm

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