When the shielding is down, hitting the pelican will damage all occupants like any vehicle.
The second change is the toggleable lamps. Press Q [flashlight] to turn the lights on or off. Only the driver can do this. Mod makers can have the pelican's lamps always on by changing either the ligh tag or the vehi tag.
These lights are dynamic lights, meaning they light up the world. Unfortunately, they have an awkward effect on models with very little planes. This dynamic effect can be toggled off by changing a bit in the bitmasks of the ligh tag.
Lastly, I don't have a screenshot for this, but the collision model is a modified form of the collision model from the crashed pelican. That means you can walk into the passenger bay.
There's just 1 bug to fix before I can call this "complete":
- Explosions can only affect shields if hitting the port stern. It still does no damage. The exception to this are plasma grenades.
- Eschaton 0.8 (Altimit01 and others)
- Sparky's plugins (Sparky)
- HxD [hex editor] (Maël Hörz)
- the HaloMD lobby (nil)