How do i change Weapon reload?

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noob1337

How do i change Weapon reload?

Post by noob1337 » Sat Nov 17, 2012 4:07 pm

Ex like the sniper, is there any way to make it so after i shoot one shot, it reloads the gun as it would after all 4 shots are fired? He pulls the lever on reload empty.

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Re: How do i change Weapon reload?

Post by Smythe » Sat Nov 17, 2012 6:49 pm

1 way would be to make every shot use 4 pieces of the magazine :)

the other would be to make the magazine only have 1 bullet.
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Re: How do i change Weapon reload?

Post by TaxiService » Sun Nov 18, 2012 7:38 am

Yeah, that's one method! Here's how to do it: (Remember to backup your maps!!!!!!)

- ⌘O your map in Eschaton (or drag it in Eschaton's icon)
- The map will appear under Maps (Read/Write only). Navigate to:
  • [yourmapname] > weap: Weapon > weapons\sniper rifle\sniper rifle
- In the Meta Editor, using Sparky's plugins go to: (i'll omit the text in parentheses)
  • Reflexives > Triggers > Triggers 1 > Int16s > Firing.Rounds per Shot
- Type 4 and press enter.


And tada! Now the sniper uses four rounds to fire one projectile!
But wait, m-maybe this isn't the best way to use it? Wouldn't it be better to have its magazine hold 1 bullet? We can do that! The process is almost the same!
NOTE: Wait! If you set the weapon to need 4 rounds to shoot, but give its magazine 1 round only, it'll simply not fire! You've got to do only one of these changes at once!

- ⌘O your map in Eschaton (or drag it in Eschaton's icon)
- Navigate to:
  • [yourmapname] > weap: Weapon > weapons\sniper rifle\sniper rifle
- In the Meta Editor, using Sparky's plugins go to: (i'll omit the text in parentheses)
  • Reflexives > Magazines > Magazines 1 > Int16s > Rounds Loaded Maximum
- Type 1 and press enter.
- Go to:
  • Reflexives > Magazines > Magazines 1 > Int16s > Rounds Reloaded
- Type 1 and press enter.

And there! Now it doesn't waste x3 more ammo!


Now if you want to get rid of that hud flashing all the time you should do something in the whpi tag, but i can't write what right now! I'll edit this later if you want?


EDIT: corrected Projectile.Projectiles per Shot to Firing.Rounds per Shot. Thanks to Sparky to pointing it out! : [
The difference is that Projectiles per Shot fires more bullets per each time you fire! So like, with one round you'd fire four bullets at once!
Rounds per Shot is, instead, how many rounds are used to fire once!
Last edited by TaxiService on Sun Nov 18, 2012 1:26 pm, edited 1 time in total.
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Re: How do i change Weapon reload?

Post by Sparky » Sun Nov 18, 2012 9:51 am

In wphi, change the flashing colors to black for when rounds or low and/or for when rounds are empty. Use Taxi's second method, since the first method should have been "Rounds per shot" instead of "Projectiles per shot", and would be found under the "Triggers" section in Reflexives in the weap tag.

If you intend to change the ammo meter to show only one bullet, modify the grayscale color ammo hud bitmap that has the sniper rifle ammo meter on it, replacing the mipmap image so that there is one bullet and it is colored 100% white. Then change the total ammo cutoff (or whatever it's called) in the sniper's wphi tag to be 1.
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Re: How do i change Weapon reload?

Post by TaxiService » Sun Nov 18, 2012 1:05 pm

Oh god i am an idiot :V Sorry!!!! i meant the rounds!!!!!!!!!! Gomenasai!!!!!
I'm-a correct the tut!!!! Thank you Sparky for noticing this!!! 0:
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