Shiny Graphics for mac?

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gravity
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Shiny Graphics for mac?

Post by gravity » Sun Nov 03, 2013 7:09 am

Is it possible to make your specular in game look way shinier than the normal default specular.
Example: http://www.youtube.com/watch?v=F9F_38sK2yE

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Darth Vader
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Re: Shiny Graphics for mac?

Post by Darth Vader » Sun Nov 03, 2013 6:26 pm

Replace original cubemap with a more shiny cubemap?
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002
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Re: Shiny Graphics for mac?

Post by 002 » Sun Nov 03, 2013 10:12 pm

You could try modifying the reflection properties in a shader environment tag if you want to add more luster, even adding dynamic mirrors, though I'm unsure how dynamic since I've yet to test these functions. You can find this in Sparky's plugins.

gravity
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Re: Shiny Graphics for mac?

Post by gravity » Wed Nov 06, 2013 4:33 pm


nil
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Re: Shiny Graphics for mac?

Post by nil » Wed Nov 06, 2013 9:51 pm

Post what modifications you did, so when a modder in the future comes and sees this thread, they won't be clueless, nor will we be guessing.
I am no longer active to Halo or MGM, and don't guarantee a response on the forums or through email. I will however linger around the discord room for general chatting. It's been fun!

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Tucker933
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Re: Shiny Graphics for mac?

Post by Tucker933 » Thu Nov 07, 2013 12:38 am

This is the ugliest thing I have seen in a long time..

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Modzy
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Re: Shiny Graphics for mac?

Post by Modzy » Thu Nov 07, 2013 12:08 pm

Tucker933 wrote:This is the ugliest thing I have seen in a long time..
Much cubemap. Many shiney. Wow.

gravity
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Re: Shiny Graphics for mac?

Post by gravity » Thu Nov 07, 2013 2:24 pm

Tucker933 wrote:This is the ugliest thing I have seen in a long time..
How is this ugly? I didnt show all the maps. If you ever played on a PC you would know what im talking about: http://www.youtube.com/watch?v=F9F_38sK2yE

It makes the specular look better.

nil
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Re: Shiny Graphics for mac?

Post by nil » Thu Nov 07, 2013 3:39 pm

Not better. Just glossier. 'Better' is subjective here. Also you contradict yourself by saying "if you have ever played halo pc you would know" and link to a video of a third party download.

And you should clarify what modification you applied, since you were the one that came here asking for suggestions in the first place, and since this is a modding forum.
I am no longer active to Halo or MGM, and don't guarantee a response on the forums or through email. I will however linger around the discord room for general chatting. It's been fun!

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Tucker933
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Re: Shiny Graphics for mac?

Post by Tucker933 » Fri Nov 08, 2013 2:03 am

gravity wrote:How is this ugly? I didnt show all the maps. If you ever played on a PC you would know what im talking about: http://www.youtube.com/watch?v=F9F_38sK2yE

It makes the specular look better.
I do play on PC, that's not how the specular levels look at all.
What's shown here has been ridiculously overdone beyond any sense of realism. And it just looks bad, mostly because it doesn't contrast well, with anything.

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Re: Shiny Graphics for mac?

Post by HandofGod » Fri Nov 08, 2013 1:17 pm

I think it would maybe work better for some maps (Damnation) but some maps aren't meant to be shiny and reflective (Longest, Wizard in my opinion). The shininess is a little over the top and could distract from the gameplay

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Dead Site
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Re: Shiny Graphics for mac?

Post by Dead Site » Sat Nov 16, 2013 1:48 pm

I don't see how you could get shinier than pixel/vertex shaders
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Re: Shiny Graphics for mac?

Post by Pyrhex. » Tue Nov 26, 2013 9:37 pm

DOES THIS APPLY TO GUN BITMAPS?
And also please write down your steps!

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