Yes, I do waste quite a bit of time but ya'know, waste is such a harsh word, I prefer to use spend, if I said Use it would just be a lie. Anyway, I suppose the proper response would be
Thank you "spidathemodda" you are the first person I have ever known to give a good honest non sarcastic compliment. Note that I am not discounting sarcasm and its place in the american language. The use of it correctly (which is also debateable) is a good thing.
Well, guess what. I have another question on what I am doing wrong with another tut. Here goes.
Alright, I went on to the halodev forums in the mac section and found this tut:
Tutorials:
Brief tutorial on how to swap offsets in HMT: By mac_user
Here we will swap the projectile of a tank with the sniper rifle.
1. First, back up your map you want to use.
2. Open the map you want to swap the projectile. Do this by clicking "Open Map" and navigate to your maps folder. It doesn't matter what map you choose, as long as the map has a sniper rifle in it, and its not the UI.map, sounds.map, or bitmaps.map.
3. Once you opened the map, there should be a list of odd looking things, including "bipd". Go down and find the one called "proj" and click the carrot, making a list of all of the projectiles in that certain map.
4. Go down to the tank projectile (should be something similar to vehicles\tank\tank projectile) select it, then click "Swap", which is located on the right side of the window.
5. In the swap window, scroll back down to the "proj" section. It should be highlighted. Open the part and search for the sniper rifle projectile. It should be called something similar to "weapons\sniper rifle\sniper projectile"
6. Click swap.
7. Click "Save Offsets" Located on the right side of the main window.
8. Load up halo and try it out!
I know this tut is not specifically for mac halo demo, its for mac halo full versionh however. The only odd thing I noticed was in step 2 where it says to click the "open" button. I followed the tutorial letter for letter and once again, I did not get the desired result. My mod crashed halo. No I did not forget to put the demo map header back in before running it on halo. I also didnt forget to put it in the map folder and change the name to "bloodgulch.map" As you know by now, I am getting very frustrated with this as I would love to be able to mod. Can anyone help me please?