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I need some hex edit codes like ghost and banshee ETC....

Posted: Sat Apr 14, 2007 8:17 am
by Amber kunth
Hi everyone i just need a few hex codes and numbers for vehicles, wepons, and maby some for projectiles that would be vary helpfull

Posted: Sat Apr 14, 2007 10:11 am
by Yummy
WWWWWWEll...the beest way to find projectile, weapons, vehicles is to search for their tag....so for instance....go to hexedit, type apple + f, then check the ascii button, then for the find box, type in "jorp" for projectile (proj backwards) and press find next...then....weapon=paew, vehicle=ihev

Posted: Sat Apr 14, 2007 1:57 pm
by Amber kunth
k thnx

Posted: Sat Apr 14, 2007 2:15 pm
by Monoman
Also all of those have been posted on this board before. You should be able to find them if you search the board.

Posted: Sat Apr 14, 2007 6:13 pm
by TheSlothist
*cough*
================ Weapons (paew) ================

needler:
70 61 65 77 48 4C F3 4B 00 00 00 00 EF 06 63 E8
fuel rod:
70 61 65 77 9A 18 F3 4B 00 00 00 00 9E 05 12 E7
sniper:
70 61 65 77 DC F9 F2 4B 00 00 00 00 E6 04 5A E6
pistol:
70 61 65 77 26 7F F2 4B 00 00 00 00 D9 01 4D E3
plasma rifle:
70 61 65 77 36 E6 F2 4B 00 00 00 00 6C 04 E0 E5
assault rifle:
70 61 65 77 1D 57 F2 4B 00 00 00 00 EA 00 5E E2
flame thrower:
70 61 65 77 36 0C F3 4B 00 00 00 00 51 05 C5 E6
gravity rifle?!:
70 61 65 77 0E 3C F3 4B 00 00 00 00 77 06 EB E7
plasma pistol (glitchy?):
70 61 65 77 B5 22 F3 4B 00 00 00 00 D2 05 46 E7
plasma rifle (again?):
70 61 65 77 36 E6 F2 4B 00 00 00 00 6C 04 E0 E5
rocket launcher:
70 61 65 77 52 F4 F2 4B 00 00 00 00 C7 04 3B E6
shotgun:
70 61 65 77 A7 D8 F2 4B 00 00 00 00 15 04 89 E5
Oddball:
70 61 65 77 F8 47 F3 4B 00 00 00 00 CA 06 3E E8
Flag:
70 61 65 77 96 49 F3 4B 00 00 00 00 D8 06 4C E8


================ Vehicles (ihev) ================
tank:
69 68 65 76 43 A8 F2 4B 00 00 00 00 E3 02 57 E4
00882D18
00C9210C
banshee:
69 68 65 76 4C CD F2 4B 00 00 00 00 CC 03 40 E5
00882DA8
00C9211C
warthog:
69 68 65 76 FD 94 F2 4B 00 00 00 00 60 02 D4 E3
00C920EC
00882CE8
warthog (rockets):
69 68 65 76 87 C3 F2 4B 00 00 00 00 91 03 05 E5
00C9213C
00882D78
ghost:
69 68 65 76 2C B7 F2 4B 00 00 00 00 43 03 B7 E4
00882DA8
00C920FC
turret:
69 68 65 76 3F 4D F3 4B 00 00 00 00 F7 06 6B E8
00C9212C


banshee? (i don't know):
69 68 65 76 74 69 6E 75 65 6A 62 6F 60 02 D4 E3

================ Projectile (jorp) ================
shotgun:
6A 6F 72 70 14 DF F2 4B 00 00 00 00 40 04 B4 E5
rocket:
6A 6F 72 70 B4 C6 F2 4B 00 00 00 00 A5 03 19 E5
Fuel Rod:
6A 6F 72 70 44 1E F3 4B 00 00 00 00 BB 05 2F E7
Plasma Pistol (uncharged):
6A 6F 72 70 D9 27 F3 4B 00 00 00 00 F2 05 66 E7
Plasma Pistol (charged):
6A 6F 72 70 5F 2B F3 4B 00 00 00 00 08 06 7C E7
Frag Grenade:
6A 6F 72 70 C5 33 F3 4B 00 00 00 00 36 06 AA E7
Scorpion Shell:
6A 6F 72 70 82 AC F2 4B 00 00 00 00 FF 02 73 E4
Invisible Flame:
6A 6F 72 70 F6 14 F3 4B 00 00 00 00 86 05 FA E6
Sniper Rifle Shell:
6A 6F 72 70 77 01 F3 4B 00 00 00 00 13 05 87 E6
Rocket:
6A 6F 72 70 B4 C6 F2 4B 00 00 00 00 A5 03 19 E5
Plasma Rifle:
6A 6F 72 70 9F EB F2 4B 00 00 00 00 8E 04 02 E6
shotgun bullet:
6A 6F 72 70 14 DF F2 4B 00 00 00 00 40 04 B4 E5
Banshee Fuel Rod:
6A 6F 72 70 BD D1 F2 4B 00 00 00 00 ED 03 61 E5
Banshee Plasma:
6A 6F 72 70 05 D1 F2 4B 00 00 00 00 E7 03 5B E5
Ghost Plasma:
6A 6F 72 70 AC BA F2 4B 00 00 00 00 5D 03 D1 E4
Plasma Grenade:
6A 6F 72 70 C6 35 F3 4B 00 00 00 00 43 06 B7 E7
needler:
6A 6F 72 70 BE 42 F3 4B 00 00 00 00 A4 06 18 E8
needler:
6A 6F 72 70 63 4C F3 4B 00 00 00 00 F0 06 64 E8
Plasma turret:
6A 6F 72 70 3E 50 F3 4B 00 00 00 00 0A 07 7E E8
??? (weird flame thing):
6A 6F 72 70 4F 9C F2 4B 00 00 00 00 92 02 06 E4
Scorpion machine gun:
6A 6F 72 70 17 B6 F2 4B 00 00 00 00 3B 03 AF E4
pistol:
6A 6F 72 70 B5 84 F2 4B 00 00 00 00 01 02 75 E3
Assault rifle:
6A 6F 72 70 F2 61 F2 4B 00 00 00 00 2B 01 9F E2
hog turret:
6A 6F 72 70 4F 9C F2 4B 00 00 00 00 92 02 06 E4


================ Power-Ups / Equipment ============

70 69 71 65 D2 08 F3 4B 00 00 00 00 3D 05 B1 E6 <- Plasma grenade

70 69 71 65 AC F1 F2 4B 00 00 00 00 B7 04 2B E6 <- Frag grenade

70 69 71 65 97 ED F2 4B 00 00 00 00 9C 04 10 E6 <- Active Camouflage

70 69 71 65 7D 4C F3 4B 00 00 00 00 F1 06 65 E8 <- WTFBox

70 69 71 65 21 4D F3 4B 00 00 00 00 F6 06 6A E8 <- WTFBox

70 69 71 65 4E EF F2 4B 00 00 00 00 A7 04 1B E6 <- Over Shield

70 69 71 65 95 F0 F2 4B 00 00 00 00 AF 04 23 E6 <- Health Pack

70 69 71 65 60 41 F3 4B 00 00 00 00 9C 06 10 E8 <- Needler Ammo

70 69 71 65 C7 13 F3 4B 00 00 00 00 80 05 F4 E6 <- Battery

70 69 71 65 FA FF F2 4B 00 00 00 00 0B 05 7F E6 <- 16 Ct Ammo

70 69 71 65 AC F7 F2 4B 00 00 00 00 DB 04 4F E6 <- Rocket Ammo

70 69 71 65 FA DD F2 4B 00 00 00 00 39 04 AD E5 <- Shotgun Ammo

70 69 71 65 80 83 F2 4B 00 00 00 00 F9 01 6D E3 <- Pistol Ammo

70 69 71 65 45 60 F2 4B 00 00 00 00 22 01 96 E2 <- Assault Rifle Ammo
*cough* ;)

Posted: Sat Apr 14, 2007 8:56 pm
by Amber kunth
:shock: wow thank you vary much :D

Posted: Sat Apr 14, 2007 11:11 pm
by Amber kunth
Ok i did what i wanted to do (invisible tank) im such a noob. but when i tried to do invisible banshee it sayd that i had no bloodgulch.map to play :cry: anyone know why this happened :?:

Posted: Sun Apr 15, 2007 11:04 am
by «Beast»
Maybe you accidentally did something else, cause it shouldn't do that unless the header is incorrect...

Posted: Sun Apr 15, 2007 5:14 pm
by Amber kunth
i figred it out i forgot to save :oops:

Posted: Mon Apr 16, 2007 6:51 am
by Amber kunth
Are the b30.map codes differant in hex edit because it crashes if i try to change them.

Posted: Mon Apr 16, 2007 2:36 pm
by TheSlothist
Amber kunth wrote:Are the b30.map codes differant in hex edit because it crashes if i try to change them.
yeah

Posted: Mon Apr 16, 2007 6:43 pm
by Amber kunth
What are the codes for the b30.maps then :?: :?: :?: :?: :?: :?: :?: :?:

Posted: Tue Apr 17, 2007 1:14 am
by Monoman
You can find the codes the same way Yummy described in his post at the start.

Posted: Tue Apr 17, 2007 7:03 am
by Amber kunth
Im to lazy too do that though

Posted: Tue Apr 17, 2007 5:41 pm
by >Shadow<
Then you won't find out... >_>