Counter Strike mod

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Master Thief
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Counter Strike mod

Post by Master Thief » Thu Aug 16, 2007 10:01 am

Hey!

Im working on a mod where you are going to plant a bomb in the oppenents base (like CS), but im having some problems. I want it to be an explosion when youve gotten the bomb in the enemys base, like it lies on the ground for like 10 secs, then KABOOM! any suggestions how to do that?
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Post by Kayar » Thu Aug 16, 2007 10:29 am

Set your "bomb" to be a frag grenade. Then you can set it so that only one frag grenade appears on the map. Once that's done you should be able to go into eschaton, go to the weap tag, choose frag grenade, and set the detonation time float to 10. Not positive if this will work, I haven't messed with detonations really, but I think it will.
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Master Thief
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Post by Master Thief » Thu Aug 16, 2007 10:42 am

Yea i had that in mind but how do i make so theres only one frag?
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Post by TaxiService » Thu Aug 16, 2007 10:55 am

Cortana wrote:Yea i had that in mind but how do i make so theres only one frag?
hum.... you cant.

you can use only 2 grenade at time, like plasma and frag.

but you can do something like a grenade launcher. that shots a grenade that you made... wait how can i say....


for example, select the mp_needle proj and change all the floats, shorts, etcetera to the frag grenade one. then you will modify arming time to what you want... (sorry if i cant write some complete concept... i hope you will understand)
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Moxus
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Post by Moxus » Thu Aug 16, 2007 11:26 am

I would suggest the Grenade launcher, but the number of grenades people spawn with, and the number on the field can be changed.

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Post by Master Thief » Thu Aug 16, 2007 11:30 am

Moxus wrote:I would suggest the Grenade launcher, but the number of grenades people spawn with, and the number on the field can be changed.

--Moxus--
How? :oops:
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Post by TaxiService » Thu Aug 16, 2007 11:31 am

Moxus wrote:I would suggest the Grenade launcher, but the number of grenades people spawn with, and the number on the field can be changed.

--Moxus--
oh yes thats true, i mean that there cannot be 3 grenades kind at same time.

...or maybe its possible... maybe who made triforce can do trinade too XD
that would be great



EDIT: and how can i set the starting grenades kind and number!?!
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Post by Master Thief » Thu Aug 16, 2007 11:36 am

TaxiService wrote: oh yes thats true, i mean that there cannot be 3 grenades kind at same time.

...or maybe its possible... maybe who made triforce can do trinade too XD
that would be great



EDIT: and how can i set the starting grenades kind and number!?!
No! I wasnt thinking of 3 types of nades! i thought you would make a bomb model, inject it to the flag and do somethin so the bomb drops down, and 10 secs later, KABOOOM!
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Post by TaxiService » Thu Aug 16, 2007 11:50 am

hmhmhhm i dont know....

the weap tags cannot explode, only the proj tags can
(and vehi tags too... but not in mp)

eh... i would try something like a bomb launcher/dropper, maybe that can hold only one bomb... you know
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Post by Master Thief » Thu Aug 16, 2007 11:56 am

TaxiService wrote:hmhmhhm i dont know....

the weap tags cannot explode, only the proj tags can
(and vehi tags too... but not in mp)

eh... i would try something like a bomb launcher/dropper, maybe that can hold only one bomb... you know
Cant i do like, when youre holding the bomb and walking over the enemys flag base, the bomb drops down so it will be like a frag nade's proj... and i delay the detonation to like 10 secs and then KABOOM! And maybe ill replace all the frag nades with plasma nades... (how u now do that :lol:) except the bomb of course :)
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Post by kaboose » Thu Aug 16, 2007 1:00 pm

I reccomend you use the assult gametype, it has you delivering a flag into the enemy base, just edit the flag to be a bomb ( I dont know how to though...)

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Post by Master Thief » Thu Aug 16, 2007 1:21 pm

kaboose wrote:I reccomend you use the assult gametype, it has you delivering a flag into the enemy base, just edit the flag to be a bomb ( I dont know how to though...)
Yes, thats excactly what i had in mind! And how to make the flag to a bomb... maybe i can swap the flag with an oddball and resize my custom bomb so its the perfect size as the oddball so it wont look screwed up when the Spartans holds it. and maybe thats it! (except the explosion)

//Cortana
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Jello!
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Post by Jello! » Thu Aug 16, 2007 5:30 pm

Can the explosion be a tank shell explosion?

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Post by Fuel » Thu Aug 16, 2007 5:33 pm

O_O


or

make the gravity rifle look like a frag grenade and when you drop it
it shoots once but the projectile is a take shell and it's arc is set at 5 so it shoots and its like a bomb ;)
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Post by Jello! » Thu Aug 16, 2007 6:58 pm


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