What tag is this under..

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Fuel
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What tag is this under..

Post by Fuel » Sat Oct 27, 2007 7:44 pm

i'm not sure what its called but
they are the green triangles above your teammates head.
what tag are they in and would it be possible to put them under the enemies head?
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Post by P!ckoff » Sat Oct 27, 2007 8:02 pm

Ouch.... thats a good one. I have no idea. Whpi maybe....
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Post by TaxiService » Sat Oct 27, 2007 9:42 pm

uhmm... i know it's bitm tag: ui/hud/bitmaps/hud_multiplayer

...but effectively, i dont really know where to find it... maybe in hudg <_<


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Post by draconic74 » Sat Oct 27, 2007 9:57 pm

Yes, Taxi is right. Go to bitm, click the arrow. Scroll (or use Command+F to find) ui/hud/bitmaps/hud_multiplayer. It is a green arrow. I must warn you though... Ive tried editing it with photoshop, but when re-injected, it comes out as a white box, no matter what (unless you color the background manually). >_< Stupid injection system. Ill bet swapping would work though...
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Post by TaxiService » Sat Oct 27, 2007 9:58 pm

i had same problem :(

how will you swap?! we dont know where to find it! (or, was i right when i said it was in hudg?! <_<)
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Fuel
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Post by Fuel » Sun Oct 28, 2007 9:18 am

but how would you add it so that its above your enemies?
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Post by TaxiService » Sun Oct 28, 2007 9:22 am

:roll: halo CE! XD


and, offtopicly, Shadow!!! here's the cow i saw in BG before >_>
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Post by Andor » Sun Oct 28, 2007 9:51 am

0_0 HOW.
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Post by TaxiService » Sun Oct 28, 2007 10:38 am

do you mean COW? o_O
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Post by P!ckoff » Sun Oct 28, 2007 12:02 pm

Answer to all funny looking pics: PHOTOSHOPPED! He happened to find someone named cow.
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Post by Moxus » Sun Oct 28, 2007 12:06 pm

A good Photoshop job though.

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Post by Big Birdie » Sun Oct 28, 2007 12:06 pm

draconic74 wrote:Yes, Taxi is right. Go to bitm, click the arrow. Scroll (or use Command+F to find) ui/hud/bitmaps/hud_multiplayer. It is a green arrow. I must warn you though... Ive tried editing it with photoshop, but when re-injected, it comes out as a white box, no matter what (unless you color the background manually). >_< Stupid injection system. Ill bet swapping would work though...
Did you fix the channels to be aligned with the edits you made? (RGB *Red, Green, Blue*) *Fix the alpha channel up*

Whenever your messing with anything like graphic text edits or things like that triangle that is constantly moving or updating (1203mm -> higher or lower ex. *the distance from u to the flag*). You gotta update the channels otherwise you could get errors. Happened to me when I tried to modify the text <_<.
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Re: What tag is this under..

Post by 002 » Sun Oct 28, 2007 1:06 pm

back to the topic please
Fu£L wrote:i'm not sure what its called but
they are the green triangles above your teammates head.
what tag are they in and would it be possible to put them under the enemies head?
No, it's not in any of the tags, just a bitmaps thing

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Post by TaxiService » Sun Oct 28, 2007 1:33 pm

P!ckoff wrote:He happened to find someone named cow.
HAHAHAHAAA NOT TRUEE!!!!

I created a new profile called "cow" and then i added it with PS! XDDD


see ya tomorow XP
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Post by draconic74 » Sun Oct 28, 2007 4:07 pm

TaxiService wrote:i had same problem :(

how will you swap?! we dont know where to find it! (or, was i right when i said it was in hudg?! <_<)
ACtually, its more annoying than you think. All the crosshairs are in one image file. Halo pulls out the coordinates and size of one of them from the bitmap and uses that. So its a bit harder. What you have to do is tell Halo where the bitmap is in the image, and I dont know how you would do that.

The best example of pulling certain image areas is the AR. The ring of 6 muzzle flash particles are actually 2 or 3 randomly selected flashes pasted over each other. And every half second or so, it chooses another 3 for each and does it again. (it might not be completely correct, but thats a pretty accurate theory) So it seems like its varying, but its really just one file for all those flashes. (which, btw, if are changed to electric something, look really cool. More on that in a mod im testing :P )
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