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AXIS V2: A tribute to Brimstone

Posted: Sat Feb 09, 2008 3:03 am
by G[v]N
Yes! Finally AXIS V2 is complete!

Changes include: (not counting the old changes)
1. Fixed the Battle Rifle's bitmaps
2. Civ Hogs! Fast, higher gravity, and cool skins.
3. N-Pelican: more than 6+ seats (not including driver) and faster than a normal Pelican.
4. 'Flag relocation' - the Red Flag is now located in the 'Beach House' on the 'balcony'.
5. No fall damage-use the Pelis and take your entire team for a skydiving trip!
6. Permanent blue torchlight -just to look cool :P
7. You walk faster and jump higher
8. Minor text fixes, e.g. instead of 'picked up 60 rounds for Assault Rifle' it's now 'picked up 60 rounds for your gun'

P.S. It's called 'your gun' because there are multiple guns in the map that use the same gun (Assault Rifle) i.e. if I named the Assault Rifle 'Battle Rifle' then your Brute Spiker would also be named Battle Rifle. Now, we wouldn't want that to happen would we? :P

And..don't tell ShockD but...
he really didn't do anything 'cept for nulling out fall damage..
:D

Enjoy!
W00T!

Posted: Sat Feb 09, 2008 3:53 am
by Moxus
I like all of the changes, perhaps with the exception of the faster walking and higher jumping. That's just me though. Nice work Gra[V]33N.

-=Moxus=-

Posted: Sat Feb 09, 2008 7:43 am
by Lanx
Did you fix the spiker bitmaps?

Posted: Sat Feb 09, 2008 7:56 am
by KoRnDoG
i gave brimstone a folder with things he wanted to put in. it had :
BR bitmaps
spiker bitmaps
chaingun tags (the one from aftermath :D)
something else i cant remember........ o yeah. a halo font. not reall for the mod. he just wanted it.

u should put those things in. its on my filefront (hosted.filefront.com/thekorndog) and its called "sum stuff for brim"
if anybody wants those things just DL them

Posted: Sat Feb 09, 2008 8:01 am
by ?Fe?thers?
sounds fun.... and what was wrong with the spiker bitmaps they were fine for me..
and can i have that halo font too?
i want it.

Posted: Sat Feb 09, 2008 8:45 am
by KoRnDoG
download it.......

Posted: Sat Feb 09, 2008 10:37 am
by cQuence
great job dl, and now if brim could say something lol. And can you make the battle rifle black cause doesnt it look funny with everything all gray?

edit play thing the battle rifle has 36 rounds

one problem i cant walk -.-
edit: i cant walk on slayer

Posted: Sat Feb 09, 2008 1:22 pm
by zapconquest
You should've added a bunch of teleporters to the various towers. That's what the mod really needs.

Posted: Sat Feb 09, 2008 1:27 pm
by :O
Either teleporters or ladders or long ramps/staircases
Pelicans and Banshees and things like that work just fine...

Posted: Sat Feb 09, 2008 1:32 pm
by :O
But there is one thing I'd like to ask. Why are the Banshees noobified? Just null the coll and you have an anti-noob shee. If someone uses the weapons, there's no argument to say they're a noob, right?
The contrails could also be set to last longer so the location of a pilot is easier to find out...
But that's just me, a somewhat experienced anti-air gunner.

Posted: Sat Feb 09, 2008 1:33 pm
by Fuel
you cant walk in halo >_>
only run

Posted: Sat Feb 09, 2008 1:34 pm
by :O
Maybe I should just make an account...

Why can't I walk/run in Slayer?

Posted: Sat Feb 09, 2008 7:06 pm
by BRIMSTONE
well done. i like it. ;)

Posted: Sat Feb 09, 2008 8:36 pm
by G[v]N
Don't ask me about the shee. :P
Or the Slayer thing. :P

But yeah, teles would be a good idea..
'Specially for the long non-energy, unreachable bridge thing..

Posted: Sun Feb 10, 2008 6:19 am
by :O
Gra[V]33N wrote:... long non-energy, unreachable bridge thing..
It looks like a runway to me... If the Banshee were to be turned into a jet (warthog bullet as primary, weak cluster bomb as secondary, and obviously higher speed and no reverse), it'd be perfect :O
Or maybe it's just a random, useless bit of scen. Or maybe it can be used for Pelican pickup/dropoff so it's easier to know when to slow down so you don't hit the structure. Or something else entirely, I don't know XD

edit: But then, why bother with a good vehicle when you can keep the noobified Banshee? :roll: