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NilObjectException?

Posted: Wed Mar 08, 2006 12:28 pm
by Crezth
Whenever I run HMT (version 0.5, if that makes a difference) and try to open bloodgulch.map, a window pops up with no chance for argument saying exactly

"An exception of class NilObjectException was not handled properly. The application must shut down."

And the application, of course, shuts down. I'm at a loss of knowledge here - does anyone know why it does that, and if so how can I fix it?

Posted: Wed Mar 08, 2006 3:19 pm
by Ambrosia
Yes. The coding on Full and demo are different. You can't use HMT to edit a demo map.

Posted: Wed Mar 08, 2006 3:55 pm
by Crezth
Ah, I see. So, then how would one go about modding the demo?

Posted: Thu Mar 09, 2006 7:56 am
by Ambrosia
you got hex edit? use that^^

Posted: Thu Mar 09, 2006 1:00 pm
by seamuskelley
Ambrosia wrote:you got hex edit? use that^^

but the question is how

Posted: Thu Mar 09, 2006 7:14 pm
by Crezth
Ambrosia wrote:you got hex edit? use that^^
Ah, thanks.

Now to find my way through this mystic garble.

i need help

Posted: Sun Mar 19, 2006 8:03 am
by Guest
i dont jnow how to use hexedit can you help me :?: :?: :D :D

Re: i need help

Posted: Sat Apr 22, 2006 6:07 pm
by ?mike?
Anonymous wrote:i dont jnow how to use hexedit can you help me :?: :?: :D :D


u can use this in order to lear how to use hexedit---HERE