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Ok So How do I get started?
Posted: Sun Apr 02, 2006 6:17 pm
by DevilBunny
This stuff is too cool...but where do I begin?
Posted: Sun Apr 09, 2006 6:59 am
by Titan
Devil Bunny. To start modding the Halo Demo you need a hex editor. I recommend
HexEdit for that. Then you need to start off with a simple idea for a mod, lets say you want to switch the spawn point of the fuel rod with that of the rocket launcher. You need to find the code for the rod and the code for the rocket launcher and swap them. Then save and play. The hard point is finding the code for each weapon or vehicle.
Posted: Sun Apr 09, 2006 8:36 am
by aaoander
i have a spreadsheet and this is a picture of it. Am i using the right one? what category would i swap the offsets with? also- which one would i swap of offset, value, meta, indent, meta size...?
http://img328.imageshack.us/img328/717/picture40qv.png
please help. i like to use hmt but you need hex knowlege for mods that everyone can see.
(don't ask me how to use hmt for halo demo mods it took alot of hacking)
Thanks,
-Ander
Posted: Sun Apr 09, 2006 3:22 pm
by mkrongaus
hey, howd you get the screen like that?
And how do you find the code?
Note: Im starting just now. Meaning today. So Bunny and I are in the same boat!
Posted: Sun Apr 09, 2006 5:13 pm
by (SBF)Grat
that is the first page of the offset sheet for moding in hex edit
its pretty hard to find but if you join a special board…
Posted: Sun Apr 09, 2006 7:28 pm
by sword
Ander, HMT does not work at all for it.