Pelican In Blood Gulch note: For full
Moderator: Altimit01
Pelican In Blood Gulch note: For full
Yes, thats right I have found the mod for Pelican in Bloodgulch. THIS IS FOR FULL. If you try loading Bloodgulch with this, it will not work.
However is it possible to import parts of this in hex edit to a demo Bloodgulch.map. since only the first part of demos is writen to view as demo. I have a couple of ideas, any help would be apreciated.
heres the link
http://files.halomods.com/viewtopic.php?t=46915
However is it possible to import parts of this in hex edit to a demo Bloodgulch.map. since only the first part of demos is writen to view as demo. I have a couple of ideas, any help would be apreciated.
heres the link
http://files.halomods.com/viewtopic.php?t=46915
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23 hours, 4 minutes, 35.8 seconds. 2,523,490 differences found.sword wrote:Heh, open it up bloodgulch.map from full in HexEdit then bloodgulch.map from Demo in HexEdit, press "Compare Files" under the File command, and then tell us how long it takes to find every difference.Beast wrote:They do but only very little. Or so I think.
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Anyhoo, I'm close to getting that Pelly in there. I just need to find a way to make it not crash when I start up a game in BloodGulch... I got the 3D model in there, the meta, the bitmaps, everything. I don't know why... I did a map rebuild in HHK too... Hey Deox, I know you bought full version so that's why I'm asking this: did you make the Pelican mod for full or demo? Does it make a difference?
Anyhoo, I'm close to getting that Pelly in there. I just need to find a way to make it not crash when I start up a game in BloodGulch... I got the 3D model in there, the meta, the bitmaps, everything. I don't know why... I did a map rebuild in HHK too... Hey Deox, I know you bought full version so that's why I'm asking this: did you make the Pelican mod for full or demo? Does it make a difference?
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