2 Questions for you Deox.

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>Shadow<
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2 Questions for you Deox.

Post by >Shadow< » Tue May 09, 2006 2:34 pm

One: Can you post a list of offsets for all of the Equipment? (Active Camo, Oversheild, Sniper ammo, etc.)

and...

Can you post up this mod here? It's really cool! :D

http://clanhalo.forumup.com/viewtopic.p ... m=clanhalo
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Deox
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Re: 2 Questions for you Deox.

Post by Deox » Tue May 09, 2006 2:36 pm

>Shadow< wrote:One: Can you post a list of offsets for all of the Equipment? (Active Camo, Oversheild, Sniper ammo, etc.)

and...

Can you post up this mod here? It's really cool! :D

http://clanhalo.forumup.com/viewtopic.p ... m=clanhalo
1:

Code: Select all

70 69 71 65 D2 08 F3 4B 00 00 00 00 3D 05 B1 E6 <- Plasma grenade

70 69 71 65 AC F1 F2 4B 00 00 00 00 B7 04 2B E6 <- Frag grenade

70 69 71 65 97 ED F2 4B 00 00 00 00 9C 04 10 E6 <- Active Camouflage

70 69 71 65 7D 4C F3 4B 00 00 00 00 F1 06 65 E8 <- WTFBox

70 69 71 65 21 4D F3 4B 00 00 00 00 F6 06 6A E8 <- WTFBox

70 69 71 65 4E EF F2 4B 00 00 00 00 A7 04 1B E6 <- Over Shield

70 69 71 65 95 F0 F2 4B 00 00 00 00 AF 04 23 E6 <- Health Pack

70 69 71 65 60 41 F3 4B 00 00 00 00 9C 06 10 E8 <- Needler Ammo

70 69 71 65 C7 13 F3 4B 00 00 00 00 80 05 F4 E6 <- Battery

70 69 71 65 FA FF F2 4B 00 00 00 00 0B 05 7F E6 <- 16 Ct Ammo

70 69 71 65 AC F7 F2 4B 00 00 00 00 DB 04 4F E6 <- Rocket Ammo

70 69 71 65 FA DD F2 4B 00 00 00 00 39 04 AD E5 <- Shotgun Ammo

70 69 71 65 80 83 F2 4B 00 00 00 00 F9 01 6D E3 <- Pistol Ammo

70 69 71 65 45 60 F2 4B 00 00 00 00 22 01 96 E2 <- Assault Rifle Ammo
2: No!

«Beast»
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Post by «Beast» » Tue May 09, 2006 2:53 pm

Nice mod Deox. I was looking at the Engineer's model today and got really confused (it was just a wireframe and it's hard to tell what's what on the Engineer). Those screenshots kinda cleared that up for me.

Deox
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Post by Deox » Tue May 09, 2006 4:40 pm

Beast wrote:Nice mod Deox. I was looking at the Engineer's model today and got really confused (it was just a wireframe and it's hard to tell what's what on the Engineer). Those screenshots kinda cleared that up for me.
Hah, yeah...It's wierd...engineers aren't used in the full version...it makes me wonder what else bungie might have left unused in their maps :P

I saw a spectre in the E3 2000 promo for Halo 1...O.o

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Post by foxrun » Tue May 09, 2006 5:23 pm

oOo i played one of those shiny vehicles on xbox.... :D

>Shadow<
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Post by >Shadow< » Tue May 09, 2006 5:28 pm

Did you just replace the Marine and Marine Armoured offsets with covey engineers? And then replaced the Engineers with Marines? If so, there is something wrong with my comp. (The "actor" section in Monoman's list of offsets is where you can replace dudes right?

ie: In the "Actor section of Mnoman's list 'a' offsets 'n' such, Go to the Marine offset/meta/whatever you are supposed to use in B30, select the first 16 bytes and replace that with the engineers and vice versa with the engineer. When I try replacing the offset, the person does not appear... Of course this probably does not make sense at all...

:?
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