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Wall Walking Vehicles?

Posted: Mon Nov 06, 2006 12:36 pm
by Cherub Rock
i attempted to make a tank drive on the wall but was un-succesful, is this possible?

Posted: Mon Nov 06, 2006 12:36 pm
by ?mike?
maybe it is located in the vehicle globals? or at least i think those exist...

Posted: Tue Nov 28, 2006 4:29 pm
by Yummy
Try giving it the properties of a biped who can walk on a wall....using the biped (which in this case would be a tank?) meta, finding the reflexive, then going to the reflexive. I have no idea, just speculating.

Posted: Mon Jan 15, 2007 12:01 pm
by «Beast»
I wanna do this now...

Tonight, I will experiment. I'll see what you change to the biped to make it walk on walls, and then I'll apply that part of the biped's meta to a vehicle. We'll see.

Posted: Mon Jan 15, 2007 1:55 pm
by Syperium
Why not... change the camera, model, and speeds, and you have yourself a tank that can walk on walls. :D. Or, you can do it with a ghost, which ever...

I'll do it right now...

Posted: Mon Jan 15, 2007 4:08 pm
by Yummy
Lol that would be awesome. Nice bump Beast :D

Posted: Mon Jan 15, 2007 4:18 pm
by Deox
how about this:

Replace the model (both visual and physical) and animation trigger of a biped with those of a vehicle, and then turn on the bit which can let it walk up walls. I think you'll have to change some names of animations in the animation trigger, so they can be activated as if they were biped actions.

Would be fun, but you would start out as a tank or warthog! :P

Also there is no way to make the camera 3rd person, so waah.

Posted: Mon Jan 15, 2007 4:36 pm
by Trinity.
Deox, seriously...

Your like a god modder.

Posted: Mon Jan 15, 2007 5:10 pm
by Yummy
Lol Deox....are you sure there is NO way to make the camera third person? I mean ....if you have a respawn time of more than 10 seconds...it goes into spectator mode in which you can see your teammates from the top. Wouldn't it be easy to find that camera angle and switch it in?

Posted: Mon Jan 15, 2007 6:11 pm
by >Shadow<
Also when it is game over, before it shows the post game carnage report, if you kill yourself then immediately move forward occasionally you will be in third person and still be able to move. And what about that person who sort of got third person view? Who was that?
And :O...Deox is back.

Posted: Mon Jan 15, 2007 6:26 pm
by Syperium
Deox wrote:how about this:

Replace the model (both visual and physical) and animation trigger of a biped with those of a vehicle, and then turn on the bit which can let it walk up walls. I think you'll have to change some names of animations in the animation trigger, so they can be activated as if they were biped actions.

Would be fun, but you would start out as a tank or warthog! :P

Also there is no way to make the camera 3rd person, so waah.
XD. I just got pwned.

Welcome back man.