Chain Spawning.

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Trinity.
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Chain Spawning.

Post by Trinity. » Wed Apr 11, 2007 12:19 pm

We never got to working on this.

Why don't we be the first to do it?
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Post by kaboose » Wed Apr 11, 2007 6:23 pm

Well lets try it then? *goes off to try*
I think we could do it by just, say, making a nade blow up, the nades explosion is swapped with plasma grenades, then rockets, and so on.

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Post by Yummy » Wed Apr 11, 2007 6:56 pm

Great idea that no one will ever bother to do :P

I would like to try it though, idk, I think i've lost interest in modding. I try to open the map, start changing bytes, and am like...ah, bored.... :(

It will come back to me though.
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Post by «Beast» » Wed Apr 11, 2007 9:44 pm

I have no clue where to begin on this though... I've only seen tutorials for how to do it in CE.

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Post by Yummy » Thu Apr 12, 2007 12:36 pm

:? :(
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Post by Trinity. » Thu Apr 12, 2007 2:53 pm

Like, if you need a health pack, throw a nade, it blows up, and there it is!

Need a weapon on short notice?

Throw a grenade and there's that sniper you need!

Lol, that'd be fucking awesome!

MGM would be loved again!
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Post by kaboose » Fri Apr 13, 2007 4:21 pm

Welps, I tried, and it didnt work. Its a little harder than swapping the nade explosion with object of want.

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Post by «Beast» » Fri Apr 13, 2007 8:19 pm

Haha, yeah. You damn right it is.

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Post by Trinity. » Sun Apr 15, 2007 8:10 pm

Well guys, lets work at it!
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