No sun?

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Deox
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No sun?

Post by Deox » Mon Apr 10, 2006 10:50 pm

Hmm...I know monoman's working on a Dark Bloodgulch mod, and I'd like to do somewhat of the same thing -- except not a complete bloodgulch makeover. I'd just like to know how to get rid of the sun. I've gotten the sun's lens-flare to tone down to nothing, and I've gotten fog turned so far up, that you can't see anything except what's inside of your motion-sensor's range. However, this just doesn't cut it... What I want to do is make it a midnight sniper battle. The fog won't do it, because the Sniper Rifle's built-in night vision can't see through fog.

Can anyone help me here?

And yeah, I am aware that lights do not transfer over multiplayer games; I'd have to give the mod out -- which is fine, because I'm not going to include anything like flying tanks or walk-on-walls.

I'd really love it if anyone knew how to do this.

Also why does it give me the option to post this topic as a sticky?

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Re: No sun?

Post by Monoman » Tue Apr 11, 2006 1:11 am

Deox wrote:And yeah, I am aware that lights do not transfer over multiplayer games; I'd have to give the mod out -- which is fine, because I'm not going to include anything like flying tanks or walk-on-walls.
The problem I noticed with the darkness not being serverside is that if a player does not have the mod the map shows up lit which gives them a huge advantage if everyone else is in the dark.
Deox wrote:Also why does it give me the option to post this topic as a sticky?
I just hadn't turned that off for this board.
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Deox
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Re: No sun?

Post by Deox » Tue Apr 11, 2006 9:35 am

Monoman wrote:
Deox wrote:And yeah, I am aware that lights do not transfer over multiplayer games; I'd have to give the mod out -- which is fine, because I'm not going to include anything like flying tanks or walk-on-walls.
The problem I noticed with the darkness not being serverside is that if a player does not have the mod the map shows up lit which gives them a huge advantage if everyone else is in the dark.
Yeah yeah, things like fog, light, etc don't make it to clients - I understand this, but I'd still like to know how to do it ^.^

Thanks.

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Post by Deox » Tue Apr 11, 2006 9:37 am

Er...I understand that some people might cheat, is what I meant to say.

I have a pretty trustable group of people on GameRanger, however -- maybe 4 people...but that doesn't matter. What matters, is how the heck do I turn down the damn sun?!

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Post by aaoander » Tue Apr 11, 2006 11:56 am

lol
Last edited by aaoander on Tue Apr 25, 2006 5:14 pm, edited 1 time in total.

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Post by Deox » Tue Apr 11, 2006 12:27 pm

aaoander wrote:just swap the sun's value with the value of a needler explosion. Walla. No sun. figured that out yesterday actually.

:lol:

Ander
Woah...wait a minute, swap what value? Can you give me addresses for these values?

I thought I'd tried everything.

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Post by Deox » Tue Apr 11, 2006 1:52 pm

Wait wait, you ARE talking about how bright the sun is, right? Not the sun's lens flare...right?

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Post by aaoander » Tue Apr 11, 2006 4:34 pm

no i completely took out the sun. its still bright as day

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Post by (SBF)Grat » Wed Apr 12, 2006 3:34 pm

yea it works but how do u change fog density and whatnot?
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Post by Deox » Wed Apr 12, 2006 4:38 pm

grat24 wrote:yea it works but how do u change fog density and whatnot?
It's in the sky meta.

Here's an example mod I made - it's a modified version of the melee-only mod, made by sword, Stoutie, and ambrosia.

I find it rather fun, because you never really know where you are! (Due to dense fog)

I tried black fog, and it looks lame (moderately-cool with the sky replaced with darkness, but still lame). It's lame because the ground is still lit, and you can see the lights on the enemy's base. With white fog, it looks awesome.

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Post by aaoander » Wed Apr 12, 2006 5:29 pm

i love it. now if only we could make a CSS mod for increasing speed when crouching in the fog.
Last edited by aaoander on Tue Apr 25, 2006 5:15 pm, edited 1 time in total.

(SBF)Grat
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Post by (SBF)Grat » Wed Apr 12, 2006 6:27 pm

do u just make the meta larger or something else?
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Post by Deox » Wed Apr 12, 2006 6:29 pm

aaoander wrote:i love it. now if only we could make a CSS mod for increasing speed when crouching in the fog.

sword made a mod like that once.

-Ander
Hmm, that can't be done. I mean, it can..but only to a certain degree. The host will be able to see the sped-up crouching perfectly, while all clients will see themselves teleporting, and it may seem jerky.

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Post by Deox » Wed Apr 12, 2006 6:30 pm

grat24 wrote:do u just make the meta larger or something else?
No, there's a couple of bytes inside of the meta (I'll let you figgure out what those are...), which need to be changed.

Making the meta larger will only mess up the game.

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Post by (SBF)Grat » Wed Apr 12, 2006 6:38 pm

and i cant find the meta heres a picture of what it looks like:
[url]file:///Users/gabrielratcliff/Desktop/Picture%201.jpg[/url]
i hope the link works
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