I'm playing around with changing the spawn points to try and build a floating base made of logs in the middle of the level. I changed the spawn of all the scenery to "log" then changed some scenery spawn locations to make a 6 log by 2 log platform. Unfortunately for me, this way is apparently not CSS.
So I'm just wondering if there's a different way to go about it so that others can see the logs as well. I was thinking of using the item collection spawns and just changing the weapon definition to log. Would that work?
CSS problem
Moderator: Altimit01
I think that scenery editing isn't CSS... and probably the reason moving vehicles and weapons is CSS is because the host sends out the data where vehicles and weapons are. Try replacing a rock with a banshee, doesn't work.
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