[Mod]EliteWinder 3.0-Sidewinder AI

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EnigMoiD
Newbie
Posts: 14
Joined: Wed Nov 18, 2009 5:36 pm

Re: [Mod]EliteWinder 3.0-Sidewinder AI

Post by EnigMoiD » Thu Nov 26, 2009 6:16 am

olly12345 wrote:What shader does the chaingun use? may i use it for a mod of B30? i need one and the AR just won't do.
Honestly, I didn't do anything special for the chaingun's shader. While you could always just look it up with Eschaton or HMT, I'm pretty sure I used the Spartan's rubber shader.

Smythe
Commando
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Joined: Tue Dec 25, 2007 12:52 am
Location: 'Straya Mate

Re: [Mod]EliteWinder 3.0-Sidewinder AI

Post by Smythe » Thu Nov 26, 2009 12:44 pm

Ah i was wondering because it looks weird and i wasn't sure what it was... So can i use it? i need your permission of course.
Image

EnigMoiD
Newbie
Posts: 14
Joined: Wed Nov 18, 2009 5:36 pm

Re: [Mod]EliteWinder 3.0-Sidewinder AI

Post by EnigMoiD » Thu Nov 26, 2009 3:25 pm

olly12345 wrote:Ah i was wondering because it looks weird and i wasn't sure what it was... So can i use it? i need your permission of course.
It's a default tag, part of every map. I didn't make it, so you don't need my permission. But by all means, use it!

Smythe
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Posts: 2429
Joined: Tue Dec 25, 2007 12:52 am
Location: 'Straya Mate

Re: [Mod]EliteWinder 3.0-Sidewinder AI

Post by Smythe » Fri Nov 27, 2009 2:34 am

Thanks.
Image

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