Halo anniversairy update, Better gameplay vid/sc level play

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Mgalekgolo
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Halo anniversairy update, Better gameplay vid/sc level play

Post by Mgalekgolo » Tue Jul 26, 2011 1:36 pm

Yes, Just thought you might be interested.


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Re: Halo anniversairy update, Better gameplay vid/sc level p

Post by kiddten » Tue Jul 26, 2011 1:59 pm

Ugh, the hud and the positioning on the AR's left hand are really bad. I do enjoy the old animations though.
EDIT: also, if they are using the original engine, what is stopping them releasing it for mac and pc? :V
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Re: Halo anniversairy update, Better gameplay vid/sc level p

Post by Mgalekgolo » Tue Jul 26, 2011 2:20 pm

I know... the hud was wtf. I just pre-ordered this. I do like how the AI positioning/scenery etc was the same. and the pc/mac would be cheaper most likely, and we all know how microsoft it.

also concerning one of the videos why does everyone think the library was so hard? I never had a problem on legendary nor got lost after the first run...
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Re: Halo anniversairy update, Better gameplay vid/sc level p

Post by Excend » Tue Jul 26, 2011 5:00 pm

@Bunneh: It's not the same game engine. If it was that simple, then they would at least make it for pc.
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Re: Halo anniversairy update, Better gameplay vid/sc level p

Post by Modzy » Tue Jul 26, 2011 9:39 pm

SiK x Gh0sTs wrote:@Bunneh: It's not the same game engine. If it was that simple, then they would at least make it for pc.
From what I've read, it is the same engine, just new/re-written code in some areas.

EDIT: Yeah, same engine, just an added graphics layer.

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Re: Halo anniversairy update, Better gameplay vid/sc level p

Post by TaxiService » Wed Jul 27, 2011 2:56 am

Waaaait a second… same engine means that we know how to mod it already? :D

Well, FUCK! I'm confident we will never see a PC/Mac version. -_-
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Re: Halo anniversairy update, Better gameplay vid/sc level p

Post by Excend » Wed Jul 27, 2011 7:26 am

Modzy wrote:
SiK x Gh0sTs wrote:@Bunneh: It's not the same game engine. If it was that simple, then they would at least make it for pc.
From what I've read, it is the same engine, just new/re-written code in some areas.

EDIT: Yeah, same engine, just an added graphics layer.
I may be wrong in this, you certainly know more than I do. But what I meant was the xbox game engine is not the same as the pc/mac game engine. And since they likely only have the xbox game engine, that is why it is not as easy to transfer the game over to mac and pc as expected.
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Re: Halo anniversairy update, Better gameplay vid/sc level p

Post by Mgalekgolo » Wed Jul 27, 2011 11:11 am

I was thinking it'd be epic to mod this. Let's wait and see.
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Re: Halo anniversairy update, Better gameplay vid/sc level p

Post by Modzy » Fri Jul 29, 2011 12:48 am

White Knightmare wrote:
Modzy wrote:
SiK x Gh0sTs wrote:@Bunneh: It's not the same game engine. If it was that simple, then they would at least make it for pc.
From what I've read, it is the same engine, just new/re-written code in some areas.

EDIT: Yeah, same engine, just an added graphics layer.
I may be wrong in this, you certainly know more than I do. But what I meant was the xbox game engine is not the same as the pc/mac game engine. And since they likely only have the xbox game engine, that is why it is not as easy to transfer the game over to mac and pc as expected.
C code is C code, only some differences between platforms. There is no doubt some of the xbox code is xbox-only, same can be said for the PC code. However, many portions of the actual engine would be the same.

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Re: Halo anniversairy update, Better gameplay vid/sc level p

Post by TaxiService » Fri Jul 29, 2011 12:59 am

Modzy wrote:Yeah, same engine, just an added graphics layer.
inb4 mod3
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Re: Halo anniversairy update, Better gameplay vid/sc level p

Post by Vegerot » Tue Aug 23, 2011 10:15 am

Bunneh wrote:Ugh, the hud and the positioning on the AR's left hand are really bad. I do enjoy the old animations though.
EDIT: also, if they are using the original engine, what is stopping them releasing it for mac and pc? :V
30% of the stuff in the game is not final. Like have you noticed that they are not Marines? They are army troopers. Also that he's not holding an MA5B Assault rifle, it's the Reach one. Because all that stuff is gonna be changed later on.
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Post by TaxiService » Tue Aug 23, 2011 2:42 pm

Vegerot wrote:he's not holding an MA5B Assault rifle, it's the Reach one. Because all that stuff is gonna be changed later on.
I definitely hope so. I don't like Reach's AR's design one bit. It was like adapting the AR's design to a… modern weaponry style design? everything went wrong IMO!
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Re: Halo anniversairy update, Better gameplay vid/sc level p

Post by Amy » Tue Aug 23, 2011 9:54 pm

TaxiService wrote:
Modzy wrote:Yeah, same engine, just an added graphics layer.
inb4 mod3
AHAHHAAHHA GOD THAT MADE ME LAUGH.
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Re: Halo anniversairy update, Better gameplay vid/sc level p

Post by Altimit01 » Wed Aug 24, 2011 5:02 pm

It runs two engines. The old one side by side with the newer Halo 3 engine. So you could rip the H1anniversary data to H3/ODST/Reach but not into H1.
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Re: Halo anniversairy update, Better gameplay vid/sc level p

Post by Mgalekgolo » Wed Aug 24, 2011 5:56 pm

Altimit01 wrote:It runs two engines. The old one side by side with the newer Halo 3 engine. So you could rip the H1anniversary data to H3/ODST/Reach but not into H1.
Damn, hey alt. Where did you find out about the halo 3 engine info? just curious.
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