Collision... bsp... math....

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Mgalekgolo
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Collision... bsp... math....

Post by Mgalekgolo » Tue Sep 13, 2011 6:08 pm

I checked this place out. Can someone tell me what this guy is trying to explain. Im in high school >_>... I can't understand this shit.
http://www.halomods.com/ips/index.php?/ ... #entry3650
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Modzy
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Re: Collision... bsp... math....

Post by Modzy » Tue Sep 13, 2011 7:56 pm

He's reversed much of the SBSP. I did a lot of the same for Pearl to ensure it could locate all important structures such as reflexive and reference data for updating, without writing over specific raw data as QAR did in its brute force method.

Excend
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Re: Collision... bsp... math....

Post by Excend » Wed Sep 14, 2011 2:19 am

Mgalekgolo wrote:I checked this place out. Can someone tell me what this guy is trying to explain. Im in high school >_>... I can't understand this shit.
http://www.halomods.com/ips/index.php?/ ... #entry3650
You do realize there are comments that explain it, right?
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What a shitty thread
Fuck all of you.

Mgalekgolo
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Joined: Thu Jun 24, 2010 6:36 am

Re: Collision... bsp... math....

Post by Mgalekgolo » Wed Sep 14, 2011 6:32 pm

Yeah I read them, but was still confuded.
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Amy
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Re: Collision... bsp... math....

Post by Amy » Thu Sep 15, 2011 1:40 pm

...wait a couple years before reading it again then.
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Alt

Re: Collision... bsp... math....

Post by Alt » Fri Sep 16, 2011 7:16 pm

Why couldn't someone have mapped this sort of thing a couple of years back? Ah well. Missed opportunities.

Modzy
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Re: Collision... bsp... math....

Post by Modzy » Fri Sep 16, 2011 11:06 pm

Alt wrote:Why couldn't someone have mapped this sort of thing a couple of years back? Ah well. Missed opportunities.
Most of it was mapped late 2010.

Alt

Re: Collision... bsp... math....

Post by Alt » Tue Sep 20, 2011 5:26 pm

Ok. Make that 3-4 years. I can't keep track of time anymore.

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