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FULL VERSION HALO MOD HELP!!!
Posted: Tue Sep 18, 2007 4:19 pm
by [--Haze--]
How do i work mods on halo? Oviously it is different then demo.
Posted: Tue Sep 18, 2007 4:32 pm
by Mac Hacker
its not diffrent its pretty much the same

AIM me and i will help u
Posted: Tue Sep 18, 2007 4:38 pm
by Altimit01
Define work mods...because if you downloaded a mod, applying it is the same process. If ppf use ppf-o-matic, if it's a mapfile then just put it in the mapfile. The only difference would be CMPs but those are few and far between.
For modding however, full is very much based on the use of modding tools as opposed to hex editing. The basic group of tools can be found
here and included is a word file full of tutorials. Note: the tutorials and programs are now about 3-4 years old, you must have an account logged in to the see download called "Modding Tools". If you really really want to mod halo full with a hex editor, you'd have to find the ancient rar tome of Iron Forge that lists the offets of everything for "Halo Retail". G'luck.
Posted: Wed Sep 19, 2007 3:52 pm
by [--Haze--]
I mean how do I play and host them on halo full?
Posted: Wed Sep 19, 2007 4:29 pm
by Mac Hacker
you put them in the appp in the maps folder <_< dur then host
Posted: Wed Sep 19, 2007 5:22 pm
by vinnyt
do u know how to get the to the maps folder?
if u don't, go to applications and left click (or control click)on the halo icon.
then click on package contents and go to contents, then recources, then game data, and the maps folder should be there
Posted: Wed Sep 19, 2007 7:10 pm
by P!ckoff
Or delete the ".app" in apple-i, Name and extension.
But demo mods wont work on demo, in case that is what you mean.
Posted: Wed Sep 19, 2007 7:18 pm
by TaxiService
P!ckoff wrote:Or delete the ".app" in apple-i, Name and extension.
omg it's an horrible thing to do <_<
i have an alias of maps folder in another folder... so its like:
applications>haloƒ>
halo.app
maps alias
modsƒ
Posted: Thu Sep 20, 2007 2:06 am
by Moxus
TaxiService --> That's a good idea.....
CHPistol --> This is how you go about getting to your Maps folder:
Finding the Maps Folder in Halo
Tool(s)/Application(s) Needed: Finder.
Map Used: N/A
Notices: None.
Steps:
1. Navigate to the folder in which your Halo Application is located. Once there, right (control) click on the Application.
2. Under the "Get Info" option that appears in the Pop-up window, there is the option to "Show Package Contents". Choose it. A New finder window will open, with one folder shown. It is titled "Contents".
3. Enter the "Contents" folder. Follow this file-path to reach your maps folder: Contents (Folder) --> Resources (Folder) --> GameData (Folder) --> Maps (Folder).
This is not part of the tutorial, but you will also notice in the "GameData" folder two other folders besides the "Maps" folder. One is "Movies" and the other is "Shaders". If the videos at the beginning annoy you, you can move the starting videos into a separate folder (But keep them just in case).
Hope this helped!
=-Moxus-=
Posted: Thu Sep 20, 2007 11:24 am
by [--Haze--]
Thanks very much!!
Posted: Thu Sep 20, 2007 12:05 pm
by Moxus
No Problem

.
-=Moxus=-
Posted: Sat Oct 13, 2007 5:03 pm
by P!ckoff
I have my maps folder on my sidebar. Makes finding things in HMT etc very easy. Another thing I have found is that Show Package Contents is an excellent way to hide files you dont want anyone finding. Just bury it deep in the app, and when you exit the window its like they were never there.
Posted: Sat Oct 13, 2007 7:15 pm
by Ayumi
What's all this stuff about using Halo.app to apply mods? Can you not simply use the Maps folder? D:
( Anyone who would like to help me understand should either pm or im me (I prefer IMing) )
Posted: Sat Oct 13, 2007 7:47 pm
by Altimit01
Universal Binary version of halo doesn't have the maps folder visible anymore. Instead it's stored within the application bundle. Which is why you have to go in and do the show package contents thing.
Posted: Sun Oct 14, 2007 2:38 am
by Moxus
Or make an Alias going to the Maps folder inside the Contents.
-=Moxus=-