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[Pictutes]Longest Redone 2

Posted: Wed Oct 15, 2008 2:30 pm
by Andrew_b
Here is my latest mod. Note: There is no downloads. This is a sneak peak.

Image

Re: [Pictutes]Longest Redone 2

Posted: Wed Oct 15, 2008 3:22 pm
by Dirk Gently
Looks Smexy Andrew.

Re: [Pictutes]Longest Redone 2

Posted: Wed Oct 15, 2008 3:26 pm
by seabeast
Sort of. And BTW you spelled pictures wrong. XD

Re: [Pictutes]Longest Redone 2

Posted: Wed Oct 15, 2008 3:33 pm
by Andrew_b
Haha, I'm going to leave it.

Edit: What do you mean sort of?

Re: [Pictutes]Longest Redone 2

Posted: Wed Oct 15, 2008 4:14 pm
by seabeast
Oh... I put sort of? XD I was doing HW at the same time. I must've swapped the answers. Lol I might've turned it in with "very smexy" on it. Lulz.

Re: [Pictutes]Longest Redone 2

Posted: Thu Oct 16, 2008 5:01 am
by Noodle
Lol.

5 x 11= 55
6 x 5= 30
3x 8= Very Smexy.

Re: [Pictutes]Longest Redone 2

Posted: Thu Oct 16, 2008 2:43 pm
by seabeast
Lol. I was doing a thing about the presidential debate and I was typing "Obama would be a sort of" I dunno why I wanted to write that. SO instead it said "Obama would be a very smexy" .````:)

Re: [Pictutes]Longest Redone 2

Posted: Thu Oct 16, 2008 9:47 pm
by TaxiService
Awesome. 984/1000

Re: [Pictutes]Longest Redone 2

Posted: Fri Oct 17, 2008 4:34 pm
by Fonzeh
Very nice Andrew, Thanks for sharing this with us :D.

Re: [Pictutes]Longest Redone 2

Posted: Sun Oct 19, 2008 1:21 pm
by Andrew_b
I re-skinned the whole map last night (4 textures...so hard :P). Plus, I have more videos of new weapons!

The New Assault Rifle:


The New Rocket Launcher:


The New Flamethrower:


The New Grenades:


You like?

Also, a level walkthrough. Note the textures are outdated.

Re: [Pictutes]Longest Redone 2

Posted: Sun Oct 19, 2008 8:33 pm
by TaxiService
^ wow. o.o how did you make that... "aim climbimg" effect? (like in SMG's)
with trigger's jpt? because i always wondered how to!

Re: [Pictutes]Longest Redone 2

Posted: Sun Oct 19, 2008 9:15 pm
by Modzy
TaxiService wrote:^ wow. o.o how did you make that... "aim climbimg" effect? (like in SMG's)
with trigger's jpt? because i always wondered how to!
Haha, someone PMed me asking how.
Modzy wrote:Go to your assault rifle trigger in the jpt! tag class (or what ever weap you want)
Main->Floating Point Numbers->Angle->change this to: -0.006

Now your gun will go up when fired.

Re: [Pictutes]Longest Redone 2

Posted: Mon Oct 20, 2008 7:36 am
by TaxiService
wow!!! thanks a lot! :D


EDIT: H3 snipers use something like 0.009 :P

EDIT2: i wonder if is this CSS... >_> lets test!!!

Re: [Pictutes]Longest Redone 2

Posted: Tue Oct 21, 2008 4:20 pm
by Smythe
OMG it looks AWESOME!!
IT'S VERY VERY SMEXY but frag grenade will be really nooby because you throw it at someone and they have ages to run away so i suggest making it shorter

Re: [Pictutes]Longest Redone 2

Posted: Tue Oct 21, 2008 4:47 pm
by Andrew_b
olly12345 wrote:OMG it looks AWESOME!!
IT'S VERY VERY SMEXY but frag grenade will be really nooby because you throw it at someone and they have ages to run away so i suggest making it shorter
Frag grenades should be used for lobbing. If you want to get close to a guy, use the plasma grenade.